QTfrontend/mapContainer.h
author nemo
Thu, 01 Jul 2010 23:41:10 -0400
changeset 3608 c509bbc779e7
parent 3133 1ab5f18f4df8
child 3870 e3f778c95d1c
permissions -rw-r--r--
Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006, 2007 Igor Ulyanov <iulyanov@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef _HWMAP_CONTAINER_INCLUDED
#define _HWMAP_CONTAINER_INCLUDED

#include <QWidget>
#include <QGridLayout>
#include <QComboBox>
#include <QLabel>

#include "hwmap.h"

class QPushButton;
class IconedGroupBox;
class QListWidget;

class MapFileErrorException
{
};

class HWMapContainer : public QWidget
{
  Q_OBJECT

 public:
  HWMapContainer(QWidget * parent=0);
  QString getCurrentSeed() const;
  QString getCurrentMap() const;
  QString getCurrentTheme() const;
  int     getCurrentHHLimit() const;
  quint32 getTemplateFilter() const;
  MapGenerator get_mapgen(void) const;
  int get_maze_size(void) const;
  bool getCurrentIsMission() const;

 public slots:
  void changeImage();
  void setSeed(const QString & seed);
  void setMap(const QString & map);
  void setTheme(const QString & theme);
  void setTemplateFilter(int);
  void setMapgen(MapGenerator m);
  void setMaze_size(int size);

 signals:
  void seedChanged(const QString & seed);
  void mapChanged(const QString & map);
  void themeChanged(const QString & theme);
  void newTemplateFilter(int filter);
  void mapgenChanged(MapGenerator m);
  void maze_sizeChanged(int s);

 private slots:
  void setImage(const QImage newImage);
  void setHHLimit(int hhLimit);
  void mapChanged(int index);
  void setRandomSeed();
  void setRandomTheme();
  void themeSelected(int currentRow);
  void addInfoToPreview(QPixmap image);
  void templateFilterChanged(int filter);

 protected:
  virtual void resizeEvent ( QResizeEvent * event );

 private:
  QGridLayout mainLayout;
  QPushButton* imageButt;
  QComboBox* chooseMap;
  IconedGroupBox* gbThemes;
  QListWidget* lwThemes;
  HWMap* pMap;
  QString m_seed;
  int hhLimit;
  int templateFilter;
  QPixmap hhSmall;
  QLabel* lblFilter;
  QComboBox* CB_TemplateFilter;
  QLabel *maze_size_label;
  QComboBox *maze_size_selection;
  MapGenerator mapgen;
  int maze_size;

  void loadMap(int index);
};

#endif // _HWMAP_CONTAINER_INCLUDED