misc/liblua/lstring.c
author nemo
Thu, 01 Jul 2010 23:41:10 -0400
changeset 3608 c509bbc779e7
parent 2812 0a24853de796
permissions -rw-r--r--
Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.

/*
** $Id: lstring.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $
** String table (keeps all strings handled by Lua)
** See Copyright Notice in lua.h
*/


#include <string.h>

#define lstring_c
#define LUA_CORE

#include "lua.h"

#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"



void luaS_resize (lua_State *L, int newsize) {
  GCObject **newhash;
  stringtable *tb;
  int i;
  if (G(L)->gcstate == GCSsweepstring)
    return;  /* cannot resize during GC traverse */
  newhash = luaM_newvector(L, newsize, GCObject *);
  tb = &G(L)->strt;
  for (i=0; i<newsize; i++) newhash[i] = NULL;
  /* rehash */
  for (i=0; i<tb->size; i++) {
    GCObject *p = tb->hash[i];
    while (p) {  /* for each node in the list */
      GCObject *next = p->gch.next;  /* save next */
      unsigned int h = gco2ts(p)->hash;
      int h1 = lmod(h, newsize);  /* new position */
      lua_assert(cast_int(h%newsize) == lmod(h, newsize));
      p->gch.next = newhash[h1];  /* chain it */
      newhash[h1] = p;
      p = next;
    }
  }
  luaM_freearray(L, tb->hash, tb->size, TString *);
  tb->size = newsize;
  tb->hash = newhash;
}


static TString *newlstr (lua_State *L, const char *str, size_t l,
                                       unsigned int h) {
  TString *ts;
  stringtable *tb;
  if (l+1 > (MAX_SIZET - sizeof(TString))/sizeof(char))
    luaM_toobig(L);
  ts = cast(TString *, luaM_malloc(L, (l+1)*sizeof(char)+sizeof(TString)));
  ts->tsv.len = l;
  ts->tsv.hash = h;
  ts->tsv.marked = luaC_white(G(L));
  ts->tsv.tt = LUA_TSTRING;
  ts->tsv.reserved = 0;
  memcpy(ts+1, str, l*sizeof(char));
  ((char *)(ts+1))[l] = '\0';  /* ending 0 */
  tb = &G(L)->strt;
  h = lmod(h, tb->size);
  ts->tsv.next = tb->hash[h];  /* chain new entry */
  tb->hash[h] = obj2gco(ts);
  tb->nuse++;
  if (tb->nuse > cast(lu_int32, tb->size) && tb->size <= MAX_INT/2)
    luaS_resize(L, tb->size*2);  /* too crowded */
  return ts;
}


TString *luaS_newlstr (lua_State *L, const char *str, size_t l) {
  GCObject *o;
  unsigned int h = cast(unsigned int, l);  /* seed */
  size_t step = (l>>5)+1;  /* if string is too long, don't hash all its chars */
  size_t l1;
  for (l1=l; l1>=step; l1-=step)  /* compute hash */
    h = h ^ ((h<<5)+(h>>2)+cast(unsigned char, str[l1-1]));
  for (o = G(L)->strt.hash[lmod(h, G(L)->strt.size)];
       o != NULL;
       o = o->gch.next) {
    TString *ts = rawgco2ts(o);
    if (ts->tsv.len == l && (memcmp(str, getstr(ts), l) == 0)) {
      /* string may be dead */
      if (isdead(G(L), o)) changewhite(o);
      return ts;
    }
  }
  return newlstr(L, str, l, h);  /* not found */
}


Udata *luaS_newudata (lua_State *L, size_t s, Table *e) {
  Udata *u;
  if (s > MAX_SIZET - sizeof(Udata))
    luaM_toobig(L);
  u = cast(Udata *, luaM_malloc(L, s + sizeof(Udata)));
  u->uv.marked = luaC_white(G(L));  /* is not finalized */
  u->uv.tt = LUA_TUSERDATA;
  u->uv.len = s;
  u->uv.metatable = NULL;
  u->uv.env = e;
  /* chain it on udata list (after main thread) */
  u->uv.next = G(L)->mainthread->next;
  G(L)->mainthread->next = obj2gco(u);
  return u;
}