QTfrontend/tcpBase.cpp
author unc0rr
Mon, 29 Sep 2008 22:14:23 +0000
changeset 1301 c6fe8a4bfd34
parent 1066 1f1b3686a2b0
child 2948 3f21a9dc93d0
permissions -rw-r--r--
Fix a bug screwing team selection up in network game (REMOVETEAM message doesn't have teamID, and after removing the team QMap still contains old info, when add and remove team with the same name, total hedgehogs number will be decreased by first team hh number)

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#include "tcpBase.h"

#include <QMessageBox>
#include <QList>

#include <QImage>

#include "hwconsts.h"

QList<TCPBase*> srvsList;
QPointer<QTcpServer> TCPBase::IPCServer(0);

TCPBase::~TCPBase()
{
}

TCPBase::TCPBase(bool demoMode) :
  m_isDemoMode(demoMode),
  IPCSocket(0)
{
  if(!IPCServer) {
    IPCServer = new QTcpServer(0);
    IPCServer->setMaxPendingConnections(1);
    if (!IPCServer->listen(QHostAddress::LocalHost)) {
      QMessageBox::critical(0, tr("Error"),
			    tr("Unable to start the server: %1.")
			    .arg(IPCServer->errorString()));
      exit(0); // FIXME - should be graceful exit here
    }
  }
  ipc_port=IPCServer->serverPort();
}

void TCPBase::NewConnection()
{
  if(IPCSocket) {
    // connection should be already finished
    return;
  }
  disconnect(IPCServer, SIGNAL(newConnection()), this, SLOT(NewConnection()));
  IPCSocket = IPCServer->nextPendingConnection();
  if(!IPCSocket) return;
  connect(IPCSocket, SIGNAL(disconnected()), this, SLOT(ClientDisconnect()));
  connect(IPCSocket, SIGNAL(readyRead()), this, SLOT(ClientRead()));
  SendToClientFirst();
}

void TCPBase::RealStart()
{
  connect(IPCServer, SIGNAL(newConnection()), this, SLOT(NewConnection()));
  IPCSocket = 0;

  QProcess * process;
  process = new QProcess;
  connect(process, SIGNAL(error(QProcess::ProcessError)), this, SLOT(StartProcessError(QProcess::ProcessError)));
  QStringList arguments=setArguments();
  process->start(bindir->absolutePath() + "/hwengine", arguments);
}

void TCPBase::ClientDisconnect()
{
  disconnect(IPCSocket, SIGNAL(readyRead()), this, SLOT(ClientRead()));
  onClientDisconnect();

  if(srvsList.size()==1) srvsList.pop_front();
  emit isReadyNow();
  IPCSocket->deleteLater();
  deleteLater();
}

void TCPBase::ClientRead()
{
  QByteArray readed=IPCSocket->readAll();
  if(readed.isEmpty()) return;
  readbuffer.append(readed);
  onClientRead();
}

void TCPBase::StartProcessError(QProcess::ProcessError error)
{
  QMessageBox::critical(0, tr("Error"),
			tr("Unable to run engine: %1 (")
			.arg(error) + bindir->absolutePath() + "/hwengine)");
}

void TCPBase::tcpServerReady()
{
  disconnect(srvsList.takeFirst(), SIGNAL(isReadyNow()), this, SLOT(tcpServerReady()));

  RealStart();
}

void TCPBase::Start()
{
  if(srvsList.isEmpty()) {
    srvsList.push_back(this);
  } else {
    connect(srvsList.back(), SIGNAL(isReadyNow()), this, SLOT(tcpServerReady()));
    srvsList.push_back(this);
    return;
  }

  RealStart();
}

void TCPBase::onClientRead()
{
}

void TCPBase::onClientDisconnect()
{
}

void TCPBase::SendToClientFirst()
{
}

void TCPBase::SendIPC(const QByteArray & buf)
{
	if (buf.size() > MAXMSGCHARS) return;
	quint8 len = buf.size();
	RawSendIPC(QByteArray::fromRawData((char *)&len, 1) + buf);
}

void TCPBase::RawSendIPC(const QByteArray & buf)
{
	if (!IPCSocket)
	{
		toSendBuf += buf;
	} else
	{
		if (toSendBuf.size() > 0)
		{
			IPCSocket->write(toSendBuf);
			if(m_isDemoMode) demo.append(toSendBuf);
			toSendBuf.clear();
		}
		if(!buf.isEmpty()) {
		  IPCSocket->write(buf);
		  if(m_isDemoMode) demo.append(buf);
		}
	}
}