author | unc0rr |
Mon, 02 May 2011 18:37:57 +0400 | |
branch | cursor_issues |
changeset 5191 | c7000a6b397b |
parent 3697 | d5b30d6373fc |
permissions | -rw-r--r-- |
/* This file is NOT open source. See "license.txt" to read the full license provided with the Xfire SDK. */ #define WIN32_LEAN_AND_MEAN #include <windows.h> #include <tlhelp32.h> #include "xfiregameclient.h" static HMODULE g_toucan_dll = NULL; static void HelperInit(); static HMODULE HelperGetToucanDLL(); typedef int (*XfireSetCustomGameDataAFunction)(int , const char **, const char **); typedef int (*XfireSetCustomGameDataWFunction)(int , const wchar_t **, const wchar_t **); typedef int (*XfireSetCustomGameDataUTF8Function)(int , const char **, const char **); static XfireSetCustomGameDataAFunction ptr_XfireSetCustomGameDataA = NULL; static XfireSetCustomGameDataWFunction ptr_XfireSetCustomGameDataW = NULL; static XfireSetCustomGameDataUTF8Function ptr_XfireSetCustomGameDataUTF8 = NULL; /* make sure we are going to call the ANSI version */ #ifdef MODULEENTRY32 #undef MODULEENTRY32 #endif #ifdef Module32First #undef Module32First #endif #ifdef Module32Next #undef Module32Next #endif int XfireIsLoaded() { HelperInit(); if (ptr_XfireSetCustomGameDataA && ptr_XfireSetCustomGameDataW && ptr_XfireSetCustomGameDataUTF8) return 1; return 0; } int XfireSetCustomGameDataA(int num_keys, const char **keys, const char **values) { HelperInit(); if (ptr_XfireSetCustomGameDataA) return ptr_XfireSetCustomGameDataA(num_keys, keys, values); return 1; } int XfireSetCustomGameDataW(int num_keys, const wchar_t **keys, const wchar_t **values) { HelperInit(); if (ptr_XfireSetCustomGameDataW) return ptr_XfireSetCustomGameDataW(num_keys, keys, values); return 1; } int XfireSetCustomGameDataUTF8(int num_keys, const char **keys, const char **values) { HelperInit(); if (ptr_XfireSetCustomGameDataUTF8) return ptr_XfireSetCustomGameDataUTF8(num_keys, keys, values); return 1; } /* ------------------------------------------------------------------------- */ static void HelperInit() { if (!ptr_XfireSetCustomGameDataA || !ptr_XfireSetCustomGameDataW || !ptr_XfireSetCustomGameDataUTF8) { HMODULE toucan_dll = HelperGetToucanDLL(); if (toucan_dll) { ptr_XfireSetCustomGameDataA = (XfireSetCustomGameDataAFunction)::GetProcAddress(toucan_dll, "ToucanSendGameClientDataA_V1"); ptr_XfireSetCustomGameDataW = (XfireSetCustomGameDataWFunction)::GetProcAddress(toucan_dll, "ToucanSendGameClientDataW_V1"); ptr_XfireSetCustomGameDataUTF8 = (XfireSetCustomGameDataUTF8Function)::GetProcAddress(toucan_dll, "ToucanSendGameClientDataUTF8_V1"); } } } static HMODULE HelperGetToucanDLL() { if (g_toucan_dll) return g_toucan_dll; /* ** We need to enumerate the DLLs loaded to find toucan dll. ** This is done because the toucan dll changes with each update. ** The toucan dll has the following format. "xfire_toucan_{BUILD_NUMBER}.dll" ** We simply try to find a dll w/ the prefix "xfire_toucan" */ HANDLE snapshot_handle = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, GetCurrentProcessId()); if (snapshot_handle != INVALID_HANDLE_VALUE) { MODULEENTRY32 module_entry; module_entry.dwSize = sizeof(MODULEENTRY32); BOOL result = Module32First(snapshot_handle, &module_entry); char module_name[] = "xfire_toucan"; DWORD module_name_len = sizeof(module_name)-1; while (result) { if (CompareStringA(LOCALE_USER_DEFAULT, NORM_IGNORECASE, module_entry.szModule, module_name_len, module_name, module_name_len) == CSTR_EQUAL) { g_toucan_dll = module_entry.hModule; break; } result = Module32Next(snapshot_handle, &module_entry); } CloseHandle(snapshot_handle); } return g_toucan_dll; }