- Implement AI land marks which only used to tracks visited areas on the map for now. Significantly reduces wasting of cpu time by AI checking same place several times (10x or even more in rare cases)
- More branching in walk algorythm which allows for better coverage of reachable places. Sometimes makes AI perform ridiculous jumping just to make a tiny step.
- Small fixes/adjustments
/***************************************************************************/
/* */
/* t42types.h */
/* */
/* Type 42 font data types (specification only). */
/* */
/* Copyright 2002, 2003, 2006, 2008 by Roberto Alameda. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __T42TYPES_H__
#define __T42TYPES_H__
#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_TYPE1_TABLES_H
#include FT_INTERNAL_TYPE1_TYPES_H
#include FT_INTERNAL_POSTSCRIPT_HINTS_H
FT_BEGIN_HEADER
typedef struct T42_FaceRec_
{
FT_FaceRec root;
T1_FontRec type1;
const void* psnames;
const void* psaux;
#if 0
const void* afm_data;
#endif
FT_Byte* ttf_data;
FT_ULong ttf_size;
FT_Face ttf_face;
FT_CharMapRec charmaprecs[2];
FT_CharMap charmaps[2];
PS_UnicodesRec unicode_map;
} T42_FaceRec, *T42_Face;
FT_END_HEADER
#endif /* __T42TYPES_H__ */
/* END */