Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
#include <QGridLayout>
#include <QImage>
#include <QPixmap>
#include <QMessageBox>
#include <QFile>
#include <QTextStream>
#include <QRegExp>
#include <QDebug>
#include "mainform.h"
MyWindow::MyWindow(QWidget * parent, Qt::WFlags flags)
: QMainWindow(parent, flags)
{
QWidget * centralWidget = new QWidget(this);
QGridLayout * mainlayout = new QGridLayout(centralWidget);
mainlayout->setMargin(1);
mainlayout->setSpacing(1);
sa_xy = new QScrollArea(centralWidget);
xy = new PixLabel();
xy->setFixedSize(1024, 512);
sa_xy->setWidget(xy);
mainlayout->addWidget(sa_xy, 0, 0, 1, 4);
setCentralWidget(centralWidget);
buttAdd = new QPushButton(centralWidget);
buttAdd->setText(tr("Add"));
mainlayout->addWidget(buttAdd, 1, 0);
buttCode = new QPushButton(centralWidget);
buttCode->setText(tr("Code"));
mainlayout->addWidget(buttCode, 1, 1);
buttSave = new QPushButton(centralWidget);
buttSave->setText(tr("Save"));
mainlayout->addWidget(buttSave, 1, 3);
buttLoad = new QPushButton(centralWidget);
buttLoad->setText(tr("Load"));
mainlayout->addWidget(buttLoad, 1, 2);
connect(buttAdd, SIGNAL(clicked()), xy, SLOT(AddRect()));
connect(buttCode, SIGNAL(clicked()), this, SLOT(Code()));
connect(buttSave, SIGNAL(clicked()), this, SLOT(Save()));
connect(buttLoad, SIGNAL(clicked()), this, SLOT(Load()));
}
void MyWindow::Code()
{
if (xy->rects.size())
{
QFile f("template.pas");
if (!f.open(QIODevice::WriteOnly))
{
QMessageBox::information(this, tr("Error"),
tr("Cannot save"));
return ;
}
QTextStream stream(&f);
stream << QString("const Template0Points: array[0..%1] of TSDL_Rect =").arg(xy->rects.size() - 1) << endl;
stream << " (" << endl;
for(int i = 0; i < xy->rects.size(); i++)
{
QRect r = xy->rects[i].normalized();
stream << QString(" (x: %1; y: %2; w: %3; h: %4),").
arg(r.x() * 4, 4).arg(r.y() * 4, 4).arg(r.width() * 4, 4).arg(r.height() * 4, 4) << endl;
}
stream << " );" << endl;
f.close();
}
}
void MyWindow::Save()
{
Code();
}
void MyWindow::Load()
{
QFile f("template.pas");
if (!f.open(QIODevice::ReadOnly))
{
QMessageBox::information(this, tr("Error"),
tr("Cannot open file"));
return ;
}
QTextStream stream(&f);
QStringList sl;
while (!stream.atEnd())
{
sl << stream.readLine();
}
xy->rects.clear();
for (int i = 0; i < sl.size(); ++i)
{
QRegExp re("x:\\s*(\\d+);\\sy:\\s*(\\d+);\\sw:\\s*(\\d+);\\sh:\\s*(\\d+)");
re.indexIn(sl.at(i));
QStringList coords = re.capturedTexts();
qDebug() << sl.at(i) << coords;
if ((coords.size() == 5) && (coords[0].size()))
xy->rects.push_back(QRect(coords[1].toInt() / 4, coords[2].toInt() / 4, coords[3].toInt() / 4, coords[4].toInt() / 4));
}
f.close();
xy->repaint();
}