author | unc0rr |
Fri, 05 Jan 2018 21:43:33 +0100 | |
branch | qmlfrontend |
changeset 12882 | c9418f57fcbc |
parent 12866 | 488782d9aba9 |
permissions | -rw-r--r-- |
#ifndef RUNQUEUE_H #define RUNQUEUE_H #include <QObject> #include "gameconfig.h" class RunQueue : public QObject { Q_OBJECT public: explicit RunQueue(QObject* parent = nullptr); void queue(const GameConfig& config); signals: void previewIsRendering(); public slots: void onGameFinished(); private: QList<GameConfig> m_runQueue; void nextRun(); }; #endif // RUNQUEUE_H