Correct another bug in slot switching, adjust width of theme list, really truly fix reset of weps (I hope) should also fix infinite teleport bug in place hogs mode. Slow update of health to 5s for inf attack mode.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QPushButton>
#include <QBuffer>
#include <QUuid>
#include <QBitmap>
#include <QPainter>
#include <QLinearGradient>
#include <QColor>
#include <QTextStream>
#include <QApplication>
#include <QLabel>
#include <QListWidget>
#include <QVBoxLayout>
#include <QIcon>
#include "hwconsts.h"
#include "mapContainer.h"
#include "igbox.h"
HWMapContainer::HWMapContainer(QWidget * parent) :
QWidget(parent),
mainLayout(this),
pMap(0),
mapgen(MAPGEN_REGULAR),
maze_size(0)
{
hhSmall.load(":/res/hh_small.png");
hhLimit = 18;
templateFilter = 0;
mainLayout.setContentsMargins(QApplication::style()->pixelMetric(QStyle::PM_LayoutLeftMargin),
1,
QApplication::style()->pixelMetric(QStyle::PM_LayoutRightMargin),
QApplication::style()->pixelMetric(QStyle::PM_LayoutBottomMargin));
imageButt = new QPushButton(this);
imageButt->setObjectName("imageButt");
imageButt->setFixedSize(256 + 6, 128 + 6);
imageButt->setFlat(true);
imageButt->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);//QSizePolicy::Minimum, QSizePolicy::Minimum);
mainLayout.addWidget(imageButt, 0, 0, 1, 2);
//connect(imageButt, SIGNAL(clicked()), this, SLOT(setRandomSeed()));
//connect(imageButt, SIGNAL(clicked()), this, SLOT(setRandomTheme()));
connect(imageButt, SIGNAL(clicked()), this, SLOT(setRandomMap()));
chooseMap = new QComboBox(this);
chooseMap->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
chooseMap->addItem(QIcon(":/res/mapRandom.png"), QComboBox::tr("generated map..."));
chooseMap->addItem(QIcon(":/res/mapMaze.png"), QComboBox::tr("generated maze..."));
chooseMap->insertSeparator(chooseMap->count()); // separator between generators and missions
int missionindex = chooseMap->count();
numMissions = 0;
for (int i = 0; i < mapList->size(); ++i) {
QString map = (*mapList)[i];
QFile mapCfgFile(
QString("%1/Maps/%2/map.cfg")
.arg(datadir->absolutePath())
.arg(map));
QFile mapLuaFile(
QString("%1/Maps/%2/map.lua")
.arg(datadir->absolutePath())
.arg(map));
if (mapCfgFile.open(QFile::ReadOnly)) {
QString theme;
quint32 limit = 0;
QList<QVariant> mapInfo;
QTextStream input(&mapCfgFile);
input >> theme;
input >> limit;
mapInfo.push_back(map);
mapInfo.push_back(theme);
if (limit)
mapInfo.push_back(limit);
else
mapInfo.push_back(18);
mapInfo.push_back(mapLuaFile.exists());
if(mapLuaFile.exists())
{
chooseMap->insertItem(missionindex++, QIcon(":/res/mapMission.png"), QComboBox::tr("Mission") + ": " + map, mapInfo);
numMissions++;
}
else
chooseMap->addItem(QIcon(":/res/mapCustom.png"), map, mapInfo);
mapCfgFile.close();
}
}
chooseMap->insertSeparator(missionindex); // separator between missions and maps
connect(chooseMap, SIGNAL(currentIndexChanged(int)), this, SLOT(mapChanged(int)));
mainLayout.addWidget(chooseMap, 1, 1);
QLabel * lblMap = new QLabel(tr("Map"), this);
mainLayout.addWidget(lblMap, 1, 0);
lblFilter = new QLabel(tr("Filter"), this);
mainLayout.addWidget(lblFilter, 2, 0);
CB_TemplateFilter = new QComboBox(this);
CB_TemplateFilter->addItem(tr("All"), 0);
CB_TemplateFilter->addItem(tr("Small"), 1);
CB_TemplateFilter->addItem(tr("Medium"), 2);
CB_TemplateFilter->addItem(tr("Large"), 3);
CB_TemplateFilter->addItem(tr("Cavern"), 4);
CB_TemplateFilter->addItem(tr("Wacky"), 5);
mainLayout.addWidget(CB_TemplateFilter, 2, 1);
connect(CB_TemplateFilter, SIGNAL(currentIndexChanged(int)), this, SLOT(templateFilterChanged(int)));
maze_size_label = new QLabel(tr("Type"), this);
mainLayout.addWidget(maze_size_label, 2, 0);
maze_size_label->hide();
maze_size_selection = new QComboBox(this);
maze_size_selection->addItem(tr("Small tunnels"), 0);
maze_size_selection->addItem(tr("Medium tunnels"), 1);
maze_size_selection->addItem(tr("Large tunnels"), 2);
maze_size_selection->addItem(tr("Small floating islands"), 3);
maze_size_selection->addItem(tr("Medium floating islands"), 4);
maze_size_selection->addItem(tr("Large floating islands"), 5);
maze_size_selection->setCurrentIndex(1);
maze_size = 1;
mainLayout.addWidget(maze_size_selection, 2, 1);
maze_size_selection->hide();
connect(maze_size_selection, SIGNAL(currentIndexChanged(int)), this, SLOT(setMaze_size(int)));
gbThemes = new IconedGroupBox(this);
gbThemes->setTitleTextPadding(60);
gbThemes->setContentTopPadding(6);
gbThemes->setTitle(tr("Themes"));
//gbThemes->setStyleSheet("padding: 0px"); // doesn't work - stylesheet is set with icon
mainLayout.addWidget(gbThemes, 0, 2, 3, 1);
QVBoxLayout * gbTLayout = new QVBoxLayout(gbThemes);
gbTLayout->setContentsMargins(0, 0, 0 ,0);
gbTLayout->setSpacing(0);
lwThemes = new QListWidget(this);
lwThemes->setMinimumHeight(30);
lwThemes->setFixedWidth(140);
for (int i = 0; i < Themes->size(); ++i) {
QListWidgetItem * lwi = new QListWidgetItem();
lwi->setText(Themes->at(i));
lwi->setIcon(QIcon(QString("%1/Themes/%2/icon.png").arg(datadir->absolutePath()).arg(Themes->at(i))));
//lwi->setTextAlignment(Qt::AlignHCenter);
lwThemes->addItem(lwi);
}
connect(lwThemes, SIGNAL(currentRowChanged(int)), this, SLOT(themeSelected(int)));
// override default style to tighten up theme scroller
lwThemes->setStyleSheet(QString(
"QListWidget{"
"border: solid;"
"border-width: 0px;"
"border-radius: 0px;"
"border-color: transparent;"
"background-color: #0d0544;"
"color: #ffcc00;"
"font: bold 13px;"
"}"
)
);
gbTLayout->addWidget(lwThemes);
lwThemes->setSizePolicy(QSizePolicy::Maximum, QSizePolicy::Minimum);
mainLayout.setSizeConstraint(QLayout::SetFixedSize);//SetMinimumSize
setRandomSeed();
setRandomTheme();
}
void HWMapContainer::setImage(const QImage newImage)
{
QPixmap px(256, 128);
QPixmap pxres(256, 128);
QPainter p(&pxres);
px.fill(Qt::yellow);
QBitmap bm = QBitmap::fromImage(newImage);
px.setMask(bm);
QLinearGradient linearGrad(QPoint(128, 0), QPoint(128, 128));
linearGrad.setColorAt(1, QColor(0, 0, 192));
linearGrad.setColorAt(0, QColor(66, 115, 225));
p.fillRect(QRect(0, 0, 256, 128), linearGrad);
p.drawPixmap(QPoint(0, 0), px);
addInfoToPreview(pxres);
chooseMap->setCurrentIndex(mapgen);
pMap = 0;
}
void HWMapContainer::setHHLimit(int newHHLimit)
{
hhLimit = newHHLimit;
}
void HWMapContainer::mapChanged(int index)
{
switch(index) {
case MAPGEN_REGULAR:
mapgen = MAPGEN_REGULAR;
changeImage();
gbThemes->show();
lblFilter->show();
CB_TemplateFilter->show();
maze_size_label->hide();
maze_size_selection->hide();
emit mapChanged("+rnd+");
emit mapgenChanged(mapgen);
emit themeChanged(chooseMap->itemData(index).toList()[1].toString());
break;
case MAPGEN_MAZE:
mapgen = MAPGEN_MAZE;
changeImage();
gbThemes->show();
lblFilter->hide();
CB_TemplateFilter->hide();
maze_size_label->show();
maze_size_selection->show();
emit mapChanged("+maze+");
emit mapgenChanged(mapgen);
emit themeChanged(chooseMap->itemData(index).toList()[1].toString());
break;
default:
loadMap(index);
gbThemes->hide();
lblFilter->hide();
CB_TemplateFilter->hide();
maze_size_label->hide();
maze_size_selection->hide();
emit mapChanged(chooseMap->itemData(index).toList()[0].toString());
}
}
void HWMapContainer::loadMap(int index)
{
QPixmap mapImage;
if(!mapImage.load(datadir->absolutePath() + "/Maps/" + chooseMap->itemData(index).toList()[0].toString() + "/preview.png")) {
changeImage();
chooseMap->setCurrentIndex(0);
return;
}
hhLimit = chooseMap->itemData(index).toList()[2].toInt();
addInfoToPreview(mapImage);
}
// Should this add text to identify map size?
void HWMapContainer::addInfoToPreview(QPixmap image)
{
QPixmap finalImage = QPixmap(image.size());
finalImage.fill(QColor(0, 0, 0, 0));
QPainter p(&finalImage);
p.drawPixmap(image.rect(), image);
//p.setPen(QColor(0xf4,0x9e,0xe9));
p.setPen(QColor(0xff,0xcc,0x00));
p.setBrush(QColor(0, 0, 0));
p.drawRect(image.rect().width() - hhSmall.rect().width() - 28, 3, 40, 20);
p.setFont(QFont("MS Shell Dlg", 10));
p.drawText(image.rect().width() - hhSmall.rect().width() - 14 - (hhLimit > 9 ? 10 : 0), 18, QString::number(hhLimit));
p.drawPixmap(image.rect().width() - hhSmall.rect().width() - 5, 5, hhSmall.rect().width(), hhSmall.rect().height(), hhSmall);
imageButt->setIcon(finalImage);
imageButt->setIconSize(image.size());
}
void HWMapContainer::changeImage()
{
if (pMap)
{
disconnect(pMap, 0, this, SLOT(setImage(const QImage)));
disconnect(pMap, 0, this, SLOT(setHHLimit(int)));
pMap = 0;
}
pMap = new HWMap();
connect(pMap, SIGNAL(ImageReceived(const QImage)), this, SLOT(setImage(const QImage)));
connect(pMap, SIGNAL(HHLimitReceived(int)), this, SLOT(setHHLimit(int)));
pMap->getImage(m_seed.toStdString(), getTemplateFilter(), mapgen, maze_size);
}
void HWMapContainer::themeSelected(int currentRow)
{
QString theme = Themes->at(currentRow);
QList<QVariant> mapInfoRegular;
mapInfoRegular.push_back(QString("+rnd+"));
mapInfoRegular.push_back(theme);
mapInfoRegular.push_back(18);
mapInfoRegular.push_back(false);
chooseMap->setItemData(0, mapInfoRegular);
QList<QVariant> mapInfoMaze;
mapInfoMaze.push_back(QString("+maze+"));
mapInfoMaze.push_back(theme);
mapInfoMaze.push_back(18);
mapInfoMaze.push_back(false);
chooseMap->setItemData(1, mapInfoMaze);
gbThemes->setIcon(QIcon(QString("%1/Themes/%2/icon.png").arg(datadir->absolutePath()).arg(theme)));
emit themeChanged(theme);
}
QString HWMapContainer::getCurrentSeed() const
{
return m_seed;
}
QString HWMapContainer::getCurrentMap() const
{
if(chooseMap->currentIndex() <= 1) return QString();
return chooseMap->itemData(chooseMap->currentIndex()).toList()[0].toString();
}
QString HWMapContainer::getCurrentTheme() const
{
return chooseMap->itemData(chooseMap->currentIndex()).toList()[1].toString();
}
bool HWMapContainer::getCurrentIsMission() const
{
if(!chooseMap->currentIndex()) return false;
return chooseMap->itemData(chooseMap->currentIndex()).toList()[3].toBool();
}
int HWMapContainer::getCurrentHHLimit() const
{
return hhLimit;
}
quint32 HWMapContainer::getTemplateFilter() const
{
return CB_TemplateFilter->itemData(CB_TemplateFilter->currentIndex()).toInt();
}
void HWMapContainer::resizeEvent ( QResizeEvent * event )
{
//imageButt->setIconSize(imageButt->size());
}
void HWMapContainer::setSeed(const QString & seed)
{
m_seed = seed;
changeImage();
}
void HWMapContainer::setMap(const QString & map)
{
if(map == "+rnd+" || map == "+maze+")
{
changeImage();
return;
}
int id = 0;
for(int i = 0; i < chooseMap->count(); i++)
if(!chooseMap->itemData(i).isNull() && chooseMap->itemData(i).toList()[0].toString() == map)
{
id = i;
break;
}
if(id > 0) {
if (pMap)
{
disconnect(pMap, 0, this, SLOT(setImage(const QImage)));
disconnect(pMap, 0, this, SLOT(setHHLimit(int)));
pMap = 0;
}
chooseMap->setCurrentIndex(id);
loadMap(id);
}
}
void HWMapContainer::setTheme(const QString & theme)
{
QList<QListWidgetItem *> items = lwThemes->findItems(theme, Qt::MatchExactly);
if(items.size())
lwThemes->setCurrentItem(items.at(0));
}
#include <QMessageBox>
void HWMapContainer::setRandomMap()
{
switch(chooseMap->currentIndex())
{
case MAPGEN_REGULAR:
case MAPGEN_MAZE:
setRandomSeed();
setRandomTheme();
break;
default:
if(chooseMap->currentIndex() < numMissions + 3)
setRandomMission();
else
setRandomStatic();
break;
}
}
void HWMapContainer::setRandomStatic()
{
chooseMap->setCurrentIndex(4 + numMissions + rand() % (chooseMap->count() - 4 - numMissions));
m_seed = QUuid::createUuid().toString();
}
void HWMapContainer::setRandomMission()
{
chooseMap->setCurrentIndex(3 + rand() % numMissions);
m_seed = QUuid::createUuid().toString();
}
void HWMapContainer::setRandomSeed()
{
m_seed = QUuid::createUuid().toString();
emit seedChanged(m_seed);
changeImage();
}
void HWMapContainer::setRandomTheme()
{
if(!Themes->size()) return;
quint32 themeNum = rand() % Themes->size();
lwThemes->setCurrentRow(themeNum);
}
void HWMapContainer::setTemplateFilter(int filter)
{
CB_TemplateFilter->setCurrentIndex(filter);
}
void HWMapContainer::templateFilterChanged(int filter)
{
emit newTemplateFilter(filter);
changeImage();
}
MapGenerator HWMapContainer::get_mapgen(void) const
{
return mapgen;
}
int HWMapContainer::get_maze_size(void) const
{
return maze_size;
}
void HWMapContainer::setMaze_size(int size)
{
maze_size = size;
maze_size_selection->setCurrentIndex(size);
emit maze_sizeChanged(size);
changeImage();
}
void HWMapContainer::setMapgen(MapGenerator m)
{
mapgen = m;
emit mapgenChanged(m);
changeImage();
}