Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
Assumption: You rope with secondary ammo selected. You miss a shot,
destroying the rope gear.
Previous behaviour: Rope gets deselected and the secondary
ammo gets selected, you can no longer rope. Very annoying,
reason of many Shoppa fails!
New behaviour: Rope stays selected, but selection of secondary ammo
is cleared (because rope gear got destroyed). Makes much more
sense overall.
Analog for jetpack and parachute.
# -------------------------------------------------
# Project created by QtCreator 2010-11-27T22:18:20
# -------------------------------------------------
TARGET = drawMapTest
TEMPLATE = app
SOURCES += main.cpp \
mainwindow.cpp \
drawmapscene.cpp \
qaspectratiolayout.cpp \
drawmapwidget.cpp
HEADERS += mainwindow.h \
drawmapscene.h \
qaspectratiolayout.h \
drawmapwidget.h
FORMS += mainwindow.ui