project_files/Android-build/SDL-android-project/res/raw/scheme_shoppa.xml
author nemo
Sat, 09 Jun 2012 09:53:15 -0400
changeset 7206 ce46b56ae9f5
parent 6725 f5eb11306c6a
permissions -rw-r--r--
Double sniper rifle damage (AI seems unaware of second shot, when playing). Spread out flakes along X when looping and add a little Y variation. This avoids noticeable patterns. Especially on the rarer close layer or dense flakes like rain (for Y)

<?xml version="1.0" encoding="UTF-8"?>
<scheme>
	<name>Shoppa</name>
	<basicflags>
		<integer>100</integer>
		<integer>30</integer>
		<integer>100</integer>
		<integer>50</integer>
		<integer>1</integer>
		<integer>3</integer>
		<integer>0</integer>
		<integer>0</integer>
		<integer>0</integer>
		<integer>0</integer>
		<integer>25</integer>
		<integer>47</integer>
		<integer>5</integer>
		<integer>100</integer>
		<integer>100</integer>
	</basicflags>
	<gamemod>
		<false/>
		<true/>
		<true/>
		<false/>
		<false/>
		<false/>
		<false/>
		<false/>
		<false/>
		<false/>
		<false/>
		<true/>
		<false/>
		<false/>
		<true/>
		<true/>
		<false/>
		<false/>
		<false/>
		<false/>
		<false/>
		<false/>
		<false/>
	</gamemod>
</scheme>