King Mode: Fix king placement phase not working correctly with multiple teams in a clan
New king placement phase rules:
* Before the game begins, each team can walk with their king and teleport for free, everything else is disabled
* This special round does not count towards the round counter, like in gfPlaceHog
* TotalRounds is set to -1 during this round, like in gfPlaceHog
Under the old rules, this was much more hacky. The delay of all delay-less weapons was just set to 1
The problem with the old rules was that if any clan had more than 1 team, eventually the weapon delay will time out before all kings have been placed.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef UI_HWFORM_H
#define UI_HWFORM_H
class PageMain;
class PageEditTeam;
class PageMultiplayer;
class PagePlayDemo;
class PageOptions;
class PageNet;
class PageNetServer;
class PageNetChat;
class PageNetGame;
class PageInfo;
class PageDataDownload;
class PageGameStats;
class PageSinglePlayer;
class PageTraining;
class PageCampaign;
class PageSelectWeapon;
class PageInGame;
class PageRoomsList;
class PageConnecting;
class PageScheme;
class PageAdmin;
class PageDrawMap;
class PageVideos;
class QStackedLayout;
class QFont;
class QWidget;
class QMainWindow;
class HWForm;
class Ui_HWForm
{
public:
QWidget *centralWidget;
PageMain *pageMain;
PageEditTeam *pageEditTeam;
PageMultiplayer *pageMultiplayer;
PagePlayDemo *pagePlayDemo;
PageOptions *pageOptions;
PageNet *pageNet;
PageNetServer * pageNetServer;
PageNetChat *pageNetChat;
PageNetGame *pageNetGame;
PageInfo *pageInfo;
PageDataDownload *pageDataDownload;
PageGameStats *pageGameStats;
PageSinglePlayer *pageSinglePlayer;
PageTraining *pageTraining;
PageSelectWeapon *pageSelectWeapon;
PageInGame *pageInGame;
PageRoomsList *pageRoomsList;
PageConnecting *pageConnecting;
PageScheme *pageScheme;
PageAdmin *pageAdmin;
PageCampaign *pageCampaign;
PageDrawMap *pageDrawMap;
PageVideos *pageVideos;
QStackedLayout *Pages;
QFont *font14;
void setupUi(HWForm *HWForm);
void SetupFonts();
void SetupPages(QWidget *Parent);
};
#endif // UI_HWFORM_H