share/hedgewars/Data/Scripts/Multiplayer/No_Jumping.lua
author Wuzzy <almikes@aol.com>
Wed, 23 Nov 2016 14:08:43 +0100
changeset 12033 cfc2f087dccf
parent 8043 da083f8d95e6
permissions -rw-r--r--
HedgeEditor: Make landgun spawn in utility crates and sort list of ammo types to reflect the ammo menu ordering

--------------------------------
-- NO JUMPING
--------------------------------

HedgewarsScriptLoad("/Scripts/Locale.lua")

local specialGear = nil

function onGameInit()
    Goals = loc("Jumping is disabled")
end

function onNewTurn()
	SetInputMask(band(0xFFFFFFFF, bnot(gmLJump + gmHJump)))
end

function onGearAdd(gear)

	if (GetGearType(gear) == gtJetpack) or (GetGearType(gear) == gtRope) or (GetGearType(gear) == gtParachute) then
		specialGear = gear
		SetInputMask(band(0xFFFFFFFF, bnot(gmHJump)))
	end

end

function onGearDelete(gear)

	if (GetGearType(gear) == gtJetpack) or (GetGearType(gear) == gtRope) or (GetGearType(gear) == gtParachute) then
		specialGear = nil
		SetInputMask(band(0xFFFFFFFF, bnot(gmLJump + gmHJump)))
	end

end