project_files/Android-build/SDL-android-project/res/raw/weapon_shoppa
author belphegorr <szabibibi@gmail.com>
Fri, 10 Aug 2012 04:26:58 +0300
changeset 7448 d0521a3a4358
parent 5421 67203725a330
permissions -rw-r--r--
Solved "floating repositionings" in every mission Fixed bug where gear message wouldn't be reset after animations Mission 5: fixed bug where control would be messed up when animation interrupted the turn of a hedgehog that was using multi-shot weapons Replaced graves with circles for marking enemy positions

<?xml version="1.0" encoding="UTF-8"?>
<weapon>
    <name>Shoppa</name>
    <QT>
    000000990000000000000000000000000000000000000000000000
    </QT>
    <probability>
    444441004424440221011212122242200000000200040001001111
    </probability>
    <delay>
    000000000000000000000000000000000000000000000000000000
    </delay>
    <crate>
    111111111111111111111111111111111111111110110111111111
    </crate>
</weapon>