Engine:
* Let gears collide once they significantly leave visible area (might need more testing)
* Added skipping sound to gears skipping on water surface
Frontend:
* Fixed loading/saving of control bindings
//
// GameConfigViewController.h
// HedgewarsMobile
//
// Created by Vittorio on 18/04/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface GameConfigViewController : UIViewController <UITableViewDelegate, UITableViewDataSource> {
UITableView *availableTeamsTableView;
UIButton *backButton;
UIButton *mapButton;
UIButton *randomButton;
UIButton *weaponsButton;
UIButton *schemesButton;
UIButton *startButton;
}
@property (nonatomic,retain) IBOutlet UITableView *availableTeamsTableView;
@property (nonatomic,retain) IBOutlet UIButton *backButton;
@property (nonatomic,retain) IBOutlet UIButton *weaponsButton;
@property (nonatomic,retain) IBOutlet UIButton *schemesButton;
@property (nonatomic,retain) IBOutlet UIButton *mapButton;
@property (nonatomic,retain) IBOutlet UIButton *randomButton;
@property (nonatomic,retain) IBOutlet UIButton *startButton;
-(IBAction) buttonPressed:(id) sender;
@end