Revert hog tinting from
rdb65298717da since it wasn't sufficiently complete for a release. More sprites need converting, and there's a slight bug in hog tinting, for away hogs with hats I believe.
glob:CMakeCache.txt
glob:CMakeFiles
glob:moc_*.cxx
glob:qrc_*.cxx
glob:*.o
glob:*.a
glob:*.qm
glob:Makefile
glob:bin
glob:*.hi
glob:*.ppu
glob:*.*~
glob:*.core
glob:hedgewars.pro.user
glob:config.inc
glob:cmake_install.cmake
glob:QTfrontend/hwconsts.cpp
glob:QTfrontend/servermessages.h
glob:CPackConfig.cmake
glob:CPackSourceConfig.cmake
glob:tools/cmake_uninstall.cmake
glob:install_manifest.txt
glob:.DS_Store
glob:*.swp
glob:*.orig
glob:*.diff
glob:vittorio.*
glob:project_files/HedgewarsMobile/Data/
glob:project_files/HedgewarsMobile/build/
glob:gameServer/dist/
glob:misc/liblua/Xcode/build/
glob:misc/libphysfs/Xcode/build/
glob:misc/libphyslayer/Xcode/build/
glob:moc_*.cxx_parameters
relre:^release\/
glob:*.log
glob:*.cmd
glob:*.diff
glob:*.patch
glob:*.orig
glob:*.bak
glob:*.rej
glob:project_files/hwc/*.c
glob:project_files/hwc/*.h
glob:project_files/Android-build/SDL-android-project/jni/**
glob:project_files/Android-build/SDL-android-project/obj
glob:project_files/Android-build/SDL-android-project/libs/armeabi*
glob:project_files/Android-build/SDL-android-project/bin
glob:project_files/Android-build/SDL-android-project/gen
glob:project_files/Android-build/SDL-android-project/local.properties
glob:project_files/Android-build/SDL-android-project/project.properties
glob:project_files/Android-build/SDL-android-project/default.properties
glob:project_files/Android-build/SDL-android-project/proguard.cfg
glob:project_files/Android-build/SDL-android-project/.*
glob:project_files/Android-build/out
glob:project_files/Android-build/Makefile.android
glob:hedgewars-build-desktop-Qt*
glob:hedgewars-build-desktop-Qt*
glob:*.depends
glob:tools/build_windows_koda.bat
glob:share/hedgewars/Data/misc/hwengine.desktop
glob:*.exe
glob:_CPack_Packages/
glob:version_info.txt
glob:*.tar.*
glob:*.or
glob:*.res