Consistently rename "team chat" to "clan chat" (except chat command)
Only change in strings, no functional change.
"Team" and "clan" have defined meanings in HW, but "team chat"
oddly broke this convention. This feature allows chat with your
clan, not with your team, so is now called "clan chat".
/team command unchanged to avoid disruption (for now).
#include "lua.h"
#include "physfs.h"
#include "physfscompat.h"
#define BUFSIZE 1024
#define UNUSED(x) (void)(x)
void *physfsReaderBuffer;
PHYSFS_DECL const char * physfsReader(lua_State *L, PHYSFS_File *f, size_t *size)
{
UNUSED(L);
if(PHYSFS_eof(f))
{
return NULL;
}
else
{
*size = PHYSFS_readBytes(f, physfsReaderBuffer, BUFSIZE);
if(*size == 0)
return NULL;
else
return physfsReaderBuffer;
}
}
PHYSFS_DECL void physfsReaderSetBuffer(void *buffer)
{
physfsReaderBuffer = buffer;
}