Also convert teams to complete game config.
The whole feature is still untested at all.
/*
* Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "netbase.h"
#include "../util/buffer.h"
#include "../util/logging.h"
#include "../util/util.h"
#include "../socket.h"
#include <string.h>
#include <stdbool.h>
#include <stdlib.h>
#include <stdio.h>
#define NET_READBUFFER_LIMIT (1024*1024)
struct _flib_netbase {
flib_vector *readBuffer;
flib_tcpsocket *sock;
};
flib_netbase *flib_netbase_create(const char *server, uint16_t port) {
if(log_badargs_if2(server==NULL, port==0)) {
return NULL;
}
flib_netbase *result = NULL;
flib_netbase *newNet = flib_calloc(1, sizeof(flib_netbase));
if(newNet) {
newNet->readBuffer = flib_vector_create();
newNet->sock = flib_socket_connect(server, port);
if(newNet->readBuffer && newNet->sock) {
flib_log_i("Connected to server %s:%u", server, (unsigned)port);
result = newNet;
newNet = NULL;
}
}
flib_netbase_destroy(newNet);
return result;
}
void flib_netbase_destroy(flib_netbase *net) {
if(net) {
flib_socket_close(net->sock);
flib_vector_destroy(net->readBuffer);
free(net);
}
}
bool flib_netbase_connected(flib_netbase *net) {
if(!log_badargs_if(net==NULL) && net->sock) {
return true;
}
return false;
}
/**
* Parses and returns a message, and removes it from the vector.
*/
static flib_netmsg *parseMessage(flib_vector *vec) {
const uint8_t *partStart = flib_vector_data(vec);
const uint8_t *end = partStart+flib_vector_size(vec);
flib_netmsg *result = flib_netmsg_create();
if(!result) {
return NULL;
}
while(1) {
const uint8_t *partEnd = memchr(partStart, '\n', end-partStart);
if(!partEnd) {
// message incomplete
flib_netmsg_destroy(result);
return NULL;
} else if(partEnd-partStart == 0) {
// Zero-length part, message end marker. Remove the message from the vector.
uint8_t *vectorStart = flib_vector_data(vec);
size_t msgLen = partEnd+1-vectorStart;
memmove(vectorStart, partEnd+1, flib_vector_size(vec)-msgLen);
flib_vector_resize(vec, flib_vector_size(vec)-msgLen);
return result;
} else {
if(flib_netmsg_append_part(result, partStart, partEnd-partStart)) {
flib_netmsg_destroy(result);
return NULL;
}
partStart = partEnd+1; // Skip the '\n'
}
}
return NULL; // Never reached
}
/**
* Receive some bytes and add them to the buffer.
* Returns the number of bytes received.
* Automatically closes the socket if an error occurs
* and sets sock=NULL.
*/
static int receiveToBuffer(flib_netbase *net) {
uint8_t buffer[256];
if(!net->sock) {
return 0;
} else if(flib_vector_size(net->readBuffer) > NET_READBUFFER_LIMIT) {
flib_log_e("Net connection closed: Net message too big");
flib_socket_close(net->sock);
net->sock = NULL;
return 0;
} else {
int size = flib_socket_nbrecv(net->sock, buffer, sizeof(buffer));
if(size>=0 && !flib_vector_append(net->readBuffer, buffer, size)) {
return size;
} else {
flib_socket_close(net->sock);
net->sock = NULL;
return 0;
}
}
}
flib_netmsg *flib_netbase_recv_message(flib_netbase *net) {
if(log_badargs_if(net==NULL)) {
return NULL;
}
flib_netmsg *msg;
while(!(msg=parseMessage(net->readBuffer))
&& receiveToBuffer(net)) {}
if(msg) {
return msg;
} else if(!net->sock && flib_vector_size(net->readBuffer)>0) {
// Connection is down and we didn't get a complete message, just flush the rest.
flib_vector_resize(net->readBuffer, 0);
}
return NULL;
}
static void logSentMsg(const uint8_t *data, size_t len) {
if(flib_log_isActive(FLIB_LOGLEVEL_DEBUG)) {
flib_log_d("[NET OUT][%03u]%*.*s",(unsigned)len, (unsigned)len, (unsigned)len, data);
}
}
int flib_netbase_send_raw(flib_netbase *net, const void *data, size_t len) {
if(log_badargs_if2(net==NULL, data==NULL && len>0)) {
return -1;
}
if(!net->sock) {
flib_log_w("flib_netbase_send_raw: Not connected.");
return -1;
}
if(flib_socket_send(net->sock, data, len) == len) {
logSentMsg(data, len);
return 0;
} else {
flib_log_w("Failed or incomplete write: net connection lost.");
flib_socket_close(net->sock);
net->sock = NULL;
return -1;
}
}
int flib_netbase_send_message(flib_netbase *net, const flib_netmsg *msg) {
if(log_badargs_if2(net==NULL, msg==NULL)) {
return -1;
}
size_t totalSize = 0;
for(int i=0; i<msg->partCount; i++) {
totalSize += strlen(msg->parts[i]) + 1;
}
totalSize++; // Last part ends in two '\n' instead of one
uint8_t *buffer = flib_malloc(totalSize);
if(!buffer) {
return -1;
}
size_t pos = 0;
for(int i=0; i<msg->partCount; i++) {
size_t partsize = strlen(msg->parts[i]);
memcpy(buffer+pos, msg->parts[i], partsize);
pos += partsize;
buffer[pos++] = '\n';
}
buffer[pos++] = '\n';
return flib_netbase_send_raw(net, buffer, pos);
}
int flib_netbase_sendf(flib_netbase *net, const char *format, ...) {
int result = -1;
if(!log_badargs_if2(net==NULL, format==NULL)) {
va_list argp;
va_start(argp, format);
char *buffer = flib_vasprintf(format, argp);
if(buffer) {
result = flib_netbase_send_raw(net, buffer, strlen(buffer));
}
free(buffer);
va_end(argp);
}
return result;
}
flib_netmsg *flib_netmsg_create() {
flib_netmsg *result = flib_calloc(1, sizeof(flib_netmsg));
if(result) {
result->partCount = 0;
result->parts = NULL;
return result;
} else {
return NULL;
}
}
void flib_netmsg_destroy(flib_netmsg *msg) {
if(msg) {
for(int i=0; i<msg->partCount; i++) {
free(msg->parts[i]);
}
free(msg->parts);
free(msg);
}
}
int flib_netmsg_append_part(flib_netmsg *msg, const void *part, size_t partlen) {
int result = -1;
if(!log_badargs_if2(msg==NULL, part==NULL && partlen>0)) {
char **newParts = realloc(msg->parts, (msg->partCount+1)*sizeof(*msg->parts));
if(newParts) {
msg->parts = newParts;
msg->parts[msg->partCount] = flib_malloc(partlen+1);
if(msg->parts[msg->partCount]) {
memcpy(msg->parts[msg->partCount], part, partlen);
msg->parts[msg->partCount][partlen] = 0;
msg->partCount++;
result = 0;
}
}
}
return result;
}