moved some utilities to a separate column with round buttons
some improvements to rotation handling, overlay appears later so device shouldn't be stressed
removed some code and autoset to default only when textfield is empty (for weaps and schemes)
/*
* Hedgewars Xfire integration
* Copyright (c) 2010 Mario Liebisch <mario.liebisch AT googlemail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#ifndef XFIRE_H
#define XFIRE_H
#ifdef USE_XFIRE
enum XFIRE_KEYS
{
XFIRE_STATUS = 0,
XFIRE_NICKNAME,
XFIRE_SERVER,
XFIRE_ROOM,
XFIRE_KEY_COUNT,
};
void xfire_init(void);
void xfire_free(void);
void xfire_setvalue(const XFIRE_KEYS status, const char *value);
void xfire_update(void);
#endif
#endif // XFIRE_H