project_files/Android-build/SDL-android-project/jni/SDL_mixer/Android.mk
author Medo <smaxein@googlemail.com>
Sun, 12 Aug 2012 22:37:57 +0200
changeset 7482 d70a5b0d1190
parent 6592 cf12f07d6f24
child 7855 ddcdedd3330b
permissions -rw-r--r--
frontlib improvements: - Added README with overview documentation - Improved code documentation/comments - Added flib_gameconn_send_quit to gracefully exit a running game - Changed the type of some size variables to size_t - Fixed starting a mission/training sending the mission script like a multiplayer script - Removed reference counters from flib_scheme and flib_map - Removed INGAME state from netconn (there is no useful difference to ROOM state) - Added extras/jnacontrol.c to warn when functions signatures used by Hedgeroid change - Other small code improvements

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE := SDL_mixer

LOCAL_C_INCLUDES := \
        $(LOCAL_PATH)/../../../../../misc/libtremor \
	$(LOCAL_PATH)/.. \
	$(LOCAL_PATH)/../SDL/include \
	$(LOCAL_PATH)/../mikmod/include \

LOCAL_CFLAGS := -DWAV_MUSIC -DOGG_MUSIC -DOGG_USE_TREMOR -DMOD_MUSIC

LOCAL_SRC_FILES := $(notdir $(filter-out %/playmus.c %/playwave.c, $(wildcard $(LOCAL_PATH)/*.c)))

LOCAL_SHARED_LIBRARIES := SDL mikmod
LOCAL_STATIC_LIBRARIES := tremor

include $(BUILD_SHARED_LIBRARY)