project_files/Android-build/SDL-android-project/res/layout-large/lobby_rooms_fragment.xml
frontlib improvements:
- Added README with overview documentation
- Improved code documentation/comments
- Added flib_gameconn_send_quit to gracefully exit a running game
- Changed the type of some size variables to size_t
- Fixed starting a mission/training sending the mission script like a multiplayer script
- Removed reference counters from flib_scheme and flib_map
- Removed INGAME state from netconn (there is no useful difference to ROOM state)
- Added extras/jnacontrol.c to warn when functions signatures used by Hedgeroid change
- Other small code improvements
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent" >
<FrameLayout
android:id="@+id/listHeader"
android:layout_width="fill_parent"
android:layout_height="wrap_content" >
<include layout="@layout/listview_room_header" />
</FrameLayout>
<ListView
android:id="@id/android:list"
android:layout_width="fill_parent"
android:layout_height="0dp"
android:layout_alignParentBottom="true"
android:layout_below="@+id/listHeader"
android:cacheColorHint="@android:color/transparent"
android:drawSelectorOnTop="false"
tools:listitem="@layout/listview_room" />
<TextView
android:id="@id/android:empty"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:layout_centerVertical="true"
android:text="@string/no_rooms_in_list" />
</RelativeLayout>