Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
Add a basic patch for downscaling LandPixels to save memory on mobile devices. Probably could use more optimisation in the pixel writes to avoid redundant writes.
/*
* Copyright (C) 2008 Remko Troncon
*/
#include "AutoUpdater.h"
AutoUpdater::~AutoUpdater()
{
}