cocoaTouch/GameConfigViewController.h
author nemo
Thu, 17 Jun 2010 11:41:38 -0400
changeset 3509 d72c2219595d
parent 3374 0d522416d97f
child 3513 f589230fa21b
permissions -rw-r--r--
Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag) Add a basic patch for downscaling LandPixels to save memory on mobile devices. Probably could use more optimisation in the pixel writes to avoid redundant writes.

//
//  GameConfigViewController.h
//  HedgewarsMobile
//
//  Created by Vittorio on 18/04/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <UIKit/UIKit.h>

@class TeamConfigViewController;
@class MapConfigViewController;

@interface GameConfigViewController : UIViewController {    
    UIViewController *activeController;
    MapConfigViewController *mapConfigViewController;
    TeamConfigViewController *teamConfigViewController;
}


-(IBAction) buttonPressed:(id) sender;
-(IBAction) segmentPressed:(id) sender;
-(void) startGame;

@end