Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
Add a basic patch for downscaling LandPixels to save memory on mobile devices. Probably could use more optimisation in the pixel writes to avoid redundant writes.
//
// GameConfigViewController.h
// HedgewarsMobile
//
// Created by Vittorio on 18/04/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@class TeamConfigViewController;
@class MapConfigViewController;
@interface GameConfigViewController : UIViewController {
UIViewController *activeController;
MapConfigViewController *mapConfigViewController;
TeamConfigViewController *teamConfigViewController;
}
-(IBAction) buttonPressed:(id) sender;
-(IBAction) segmentPressed:(id) sender;
-(void) startGame;
@end