Removed the need for duplicate libraries, the android build now uses lua, freetype and tremor from misc/
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := freetype
APP_SUBDIRS := $(patsubst $(LOCAL_PATH)/%, %, $(shell find $(LOCAL_PATH)/src -type d))
# Add more subdirs here, like src/subdir1 src/subdir2
LOCAL_CFLAGS := $(foreach D, $(APP_SUBDIRS), -I$(LOCAL_PATH)/$(D)) \
-I$(LOCAL_PATH)/include -DFT2_BUILD_LIBRARY
#Change C++ file extension as appropriate
LOCAL_CPP_EXTENSION := .cpp
LOCAL_SRC_FILES := $(foreach F, $(APP_SUBDIRS), $(addprefix $(F)/,$(notdir $(wildcard $(LOCAL_PATH)/$(F)/*.cpp))))
# Uncomment to also add C sources
LOCAL_SRC_FILES += $(foreach F, $(APP_SUBDIRS), $(addprefix $(F)/,$(notdir $(wildcard $(LOCAL_PATH)/$(F)/*.c))))
LOCAL_SHARED_LIBRARIES :=
LOCAL_STATIC_LIBRARIES :=
LOCAL_LDLIBS :=
include $(BUILD_STATIC_LIBRARY)