author | nemo |
Fri, 27 Dec 2013 23:52:04 -0500 (2013-12-28) | |
changeset 9872 | e0dd66b2e73b |
parent 8552 | 6c63c2833866 |
child 9991 | 3858d99476f5 |
child 11338 | 7a7611adf715 |
permissions | -rw-r--r-- |
To compile and install you need: - CMake >= 2.6.0 - FreePascal >= 2.2.0 - Qt >= 4.5.0 - SDL >= 1.2.5 - SDL_net >= 1.2.5 - SDL_mixer >= 1.2 - SDL_image >= 1.2 - SDL_ttf >= 2.0 - Lua >= 5.1.0 - Physfs >= 2.1.0 For server: - Glasgow Haskell Compiler >= 6.10 - bytestring-show package - dataenc package - hslogger package For videorecording: - FFmpeg or LibAV - GLUT (when SDL < 2) For compressed screenshots: - libpng Lua will be automatically built if not found. PhysFS will internally built unless -DPHYSFS_SYSTEM=on is passed to cmake (also allows to set PHYSFS_LIBRARY and PHYSFS_INCLUDE_DIR if needed). 1. Configure: $ cmake . or $ cmake -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="install_prefix" \ -DDATA_INSTALL_DIR="data_dir" -DNOSERVER=1 . Add -DNOSERVER=0 to compile net server (remember to check out the additional dependencies with the hedgewars-server.cabal configuration file. If you have Qt installed but it is not found, you can set it up with -DQT_QMAKE_EXECUTABLE="path_to_qmake". To get a glimpse of the main configuration options, you may use this command `cat CMakeLists.txt | grep option` 2. Compile: $ make 3. Install: # make install That's all! Enjoy!