gameServer/CMakeLists.txt
author nemo
Thu, 04 Apr 2013 08:10:59 -0400
changeset 8848 e9ebd63f8a03
parent 8686 d303da4568b7
child 8833 c13ebed437cb
child 9975 9fcdaa2be27e
permissions -rw-r--r--
So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.


include(${CMAKE_MODULE_PATH}/utils.cmake)

find_package_or_disable(GHC NOSERVER)

set(hwserver_sources
    OfficialServer/DBInteraction.hs
    Actions.hs
    ClientIO.hs
    ConfigFile.hs
    Consts.hs
    CoreTypes.hs
    EngineInteraction.hs
    HWProtoCore.hs
    HWProtoInRoomState.hs
    HWProtoLobbyState.hs
    HWProtoNEState.hs
    HandlerUtils.hs
    NetRoutines.hs
    Opts.hs
    RoomsAndClients.hs
    ServerCore.hs
    ServerState.hs
    Store.hs
    Utils.hs
    hedgewars-server.hs
    )

set(hwserv_main ${hedgewars_SOURCE_DIR}/gameServer/hedgewars-server.hs)

set(ghc_flags
    --make ${hwserv_main}
    -i${hedgewars_SOURCE_DIR}/gameServer
    -o ${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}
    -odir ${CMAKE_CURRENT_BINARY_DIR}
    -hidir ${CMAKE_CURRENT_BINARY_DIR}
    ${haskell_flags})

add_custom_command(OUTPUT "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}"
        COMMAND "${GHC_EXECUTABLE}"
        ARGS ${ghc_flags}
        MAIN_DEPENDENCY ${hwserv_main}
        DEPENDS ${hwserver_sources}
        )

add_custom_target(hedgewars-server ALL DEPENDS "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}")

install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_binary_install_dir})