misc/liblua/ldump.c
author nemo
Thu, 04 Apr 2013 08:10:59 -0400
changeset 8848 e9ebd63f8a03
parent 2812 0a24853de796
child 10017 de822cd3df3a
permissions -rw-r--r--
So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.

/*
** $Id: ldump.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $
** save precompiled Lua chunks
** See Copyright Notice in lua.h
*/

#include <stddef.h>

#define ldump_c
#define LUA_CORE

#include "lua.h"

#include "lobject.h"
#include "lstate.h"
#include "lundump.h"

typedef struct {
 lua_State* L;
 lua_Writer writer;
 void* data;
 int strip;
 int status;
} DumpState;

#define DumpMem(b,n,size,D)	DumpBlock(b,(n)*(size),D)
#define DumpVar(x,D)	 	DumpMem(&x,1,sizeof(x),D)

static void DumpBlock(const void* b, size_t size, DumpState* D)
{
 if (D->status==0)
 {
  lua_unlock(D->L);
  D->status=(*D->writer)(D->L,b,size,D->data);
  lua_lock(D->L);
 }
}

static void DumpChar(int y, DumpState* D)
{
 char x=(char)y;
 DumpVar(x,D);
}

static void DumpInt(int x, DumpState* D)
{
 DumpVar(x,D);
}

static void DumpNumber(lua_Number x, DumpState* D)
{
 DumpVar(x,D);
}

static void DumpVector(const void* b, int n, size_t size, DumpState* D)
{
 DumpInt(n,D);
 DumpMem(b,n,size,D);
}

static void DumpString(const TString* s, DumpState* D)
{
 if (s==NULL || getstr(s)==NULL)
 {
  size_t size=0;
  DumpVar(size,D);
 }
 else
 {
  size_t size=s->tsv.len+1;		/* include trailing '\0' */
  DumpVar(size,D);
  DumpBlock(getstr(s),size,D);
 }
}

#define DumpCode(f,D)	 DumpVector(f->code,f->sizecode,sizeof(Instruction),D)

static void DumpFunction(const Proto* f, const TString* p, DumpState* D);

static void DumpConstants(const Proto* f, DumpState* D)
{
 int i,n=f->sizek;
 DumpInt(n,D);
 for (i=0; i<n; i++)
 {
  const TValue* o=&f->k[i];
  DumpChar(ttype(o),D);
  switch (ttype(o))
  {
   case LUA_TNIL:
	break;
   case LUA_TBOOLEAN:
	DumpChar(bvalue(o),D);
	break;
   case LUA_TNUMBER:
	DumpNumber(nvalue(o),D);
	break;
   case LUA_TSTRING:
	DumpString(rawtsvalue(o),D);
	break;
   default:
	lua_assert(0);			/* cannot happen */
	break;
  }
 }
 n=f->sizep;
 DumpInt(n,D);
 for (i=0; i<n; i++) DumpFunction(f->p[i],f->source,D);
}

static void DumpDebug(const Proto* f, DumpState* D)
{
 int i,n;
 n= (D->strip) ? 0 : f->sizelineinfo;
 DumpVector(f->lineinfo,n,sizeof(int),D);
 n= (D->strip) ? 0 : f->sizelocvars;
 DumpInt(n,D);
 for (i=0; i<n; i++)
 {
  DumpString(f->locvars[i].varname,D);
  DumpInt(f->locvars[i].startpc,D);
  DumpInt(f->locvars[i].endpc,D);
 }
 n= (D->strip) ? 0 : f->sizeupvalues;
 DumpInt(n,D);
 for (i=0; i<n; i++) DumpString(f->upvalues[i],D);
}

static void DumpFunction(const Proto* f, const TString* p, DumpState* D)
{
 DumpString((f->source==p || D->strip) ? NULL : f->source,D);
 DumpInt(f->linedefined,D);
 DumpInt(f->lastlinedefined,D);
 DumpChar(f->nups,D);
 DumpChar(f->numparams,D);
 DumpChar(f->is_vararg,D);
 DumpChar(f->maxstacksize,D);
 DumpCode(f,D);
 DumpConstants(f,D);
 DumpDebug(f,D);
}

static void DumpHeader(DumpState* D)
{
 char h[LUAC_HEADERSIZE];
 luaU_header(h);
 DumpBlock(h,LUAC_HEADERSIZE,D);
}

/*
** dump Lua function as precompiled chunk
*/
int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip)
{
 DumpState D;
 D.L=L;
 D.writer=w;
 D.data=data;
 D.strip=strip;
 D.status=0;
 DumpHeader(&D);
 DumpFunction(f,NULL,&D);
 return D.status;
}