Construction Mode: Refactor colors, add subtle glow to healing station, don't spawn vGears for respawner and generator
/* 7zTypes.h */
#ifndef __C_TYPES_H
#define __C_TYPES_H
#ifndef _7ZIP_BYTE_DEFINED
#define _7ZIP_BYTE_DEFINED
typedef unsigned char Byte;
#endif
#ifndef _7ZIP_UINT16_DEFINED
#define _7ZIP_UINT16_DEFINED
typedef unsigned short UInt16;
#endif
#ifndef _7ZIP_UINT32_DEFINED
#define _7ZIP_UINT32_DEFINED
#ifdef _LZMA_UINT32_IS_ULONG
typedef unsigned long UInt32;
#else
typedef unsigned int UInt32;
#endif
#endif
#ifndef _7ZIP_INT32_DEFINED
#define _7ZIP_INT32_DEFINED
#ifdef _LZMA_INT32_IS_ULONG
typedef long Int32;
#else
typedef int Int32;
#endif
#endif
/* #define _SZ_NO_INT_64 */
/* define it your compiler doesn't support long long int */
#ifndef _7ZIP_UINT64_DEFINED
#define _7ZIP_UINT64_DEFINED
#ifdef _SZ_NO_INT_64
typedef unsigned long UInt64;
#else
#if defined(_MSC_VER) || defined(__BORLANDC__)
typedef unsigned __int64 UInt64;
#else
typedef unsigned long long int UInt64;
#endif
#endif
#endif
/* #define _SZ_FILE_SIZE_32 */
/* You can define _SZ_FILE_SIZE_32, if you don't need support for files larger than 4 GB*/
#ifndef CFileSize
#ifdef _SZ_FILE_SIZE_32
typedef UInt32 CFileSize;
#else
typedef UInt64 CFileSize;
#endif
#endif
#define SZ_RESULT int
typedef int HRes;
#define RES_OK (0)
#define SZ_OK (0)
#define SZE_DATA_ERROR (1)
#define SZE_CRC_ERROR (3)
#define SZE_ARCHIVE_ERROR (6)
#define SZE_OUTOFMEMORY (0x8007000EL)
#define SZE_NOTIMPL (0x80004001L)
#define SZE_FAIL (0x80004005L)
#define SZE_INVALIDARG (0x80070057L)
#ifndef RINOK
#define RINOK(x) { HRes __result_ = (x); if(__result_ != 0) return __result_; }
#endif
typedef int Bool;
#define True 1
#define False 0
#ifdef _MSC_VER
#define StdCall __stdcall
#else
#define StdCall
#endif
#if _MSC_VER >= 1300
#define MY_FAST_CALL __declspec(noinline) __fastcall
#elif defined( _MSC_VER)
#define MY_FAST_CALL __fastcall
#else
#define MY_FAST_CALL
#endif
#endif