luaAPI:
* add paramater count checks to gameflag functions
* add GetGameFlag(gameflag) for checking a gameflag's current state
file(GLOB FortSprites *L.png *R.png)
list(REMOVE_ITEM FortSprites *@2x.png)
list(REMOVE_ITEM FortSprites *-icon.png)
install(FILES
${FortSprites}
DESTINATION ${SHAREPATH}Data/Forts)