keep Clean Slate mode closer to default. the increased health in crates and the increased damage isn't really needed.
(*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006-2008 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*)
{$INCLUDE "options.inc"}
unit uLocale;
interface
type TAmmoStrId = (sidNothing, sidGrenade, sidClusterBomb, sidBazooka, sidBee, sidShotgun,
sidPickHammer, sidSkip, sidRope, sidMine, sidDEagle,
sidDynamite, sidBaseballBat, sidFirePunch, sidSeconds,
sidParachute, sidAirAttack, sidMineStrike, sidBlowTorch,
sidGirder, sidTeleport, sidSwitch, sidMortar, sidWhip,
sidKamikaze, sidCake, sidSeduction, sidWatermelon,
sidHellishBomb, sidDrill, sidBallgun, sidNapalm, sidRCPlane,
sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime,
sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack,
sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb, sidSineGun, sidFlamethrower,
sidSMine, sidHammer, sidResurrector);
TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused,
sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync,
sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady);
TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw,
eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, eidHurtSelf,
eidHomerun, eidGone);
TGoalStrId = (gidCaption, gidSubCaption, gidForts, gidLowGravity, gidInvulnerable,
gidVampiric, gidKarma, gidKing, gidPlaceHog, gidArtillery,
gidSolidLand, gidSharedAmmo, gidMineTimer, gidNoMineTimer, gidRandomMineTimer,
gidDamageModifier, gidResetHealth, gidAISurvival, gidInfAttack, gidResetWeps, gidPerHogAmmo);
const MAX_EVENT_STRINGS = 100;
var trammo: array[TAmmoStrId] of ansistring; // name of the weapon
trammoc: array[TAmmoStrId] of ansistring; // caption of the weapon
trammod: array[TAmmoStrId] of ansistring; // description of the weapon
trmsg: array[TMsgStrId] of ansistring; // message of the event
trgoal: array[TGoalStrId] of ansistring; // message of the goal
procedure LoadLocale(FileName: shortstring);
function Format(fmt: shortstring; var arg: shortstring): shortstring;
function Format(fmt: ansistring; var arg: ansistring): ansistring;
function GetEventString(e: TEventId): ansistring;
implementation
uses uMisc, uRandom;
var trevt: array[TEventId] of array [0..Pred(MAX_EVENT_STRINGS)] of ansistring;
trevt_n: array[TEventId] of integer;
procedure LoadLocale(FileName: shortstring);
var s: ansistring;
f: textfile;
a, b, c: LongInt;
first: array[TEventId] of boolean;
e: TEventId;
loaded: boolean;
begin
loaded:= false;
trammo[sidNothing]:= ' ';
for e:= Low(TEventId) to High(TEventId) do first[e]:= true;
{$I-} // iochecks off
Assign(f, FileName);
filemode:= 0; // readonly
Reset(f);
if IOResult = 0 then loaded:= true;
TryDo(loaded, 'Cannot load locale "' + FileName + '"', false);
if loaded then
begin
while not eof(f) do
begin
readln(f, s);
if Length(s) = 0 then continue;
if not (s[1] in ['0'..'9']) then continue;
TryDo(Length(s) > 6, 'Load locale: empty string', true);
val(s[1]+s[2], a, c);
TryDo(c = 0, 'Load locale: numbers should be two-digit: ' + s, true);
TryDo(s[3] = ':', 'Load locale: ":" expected', true);
val(s[4]+s[5], b, c);
TryDo(c = 0, 'Load locale: numbers should be two-digit' + s, true);
TryDo(s[6] = '=', 'Load locale: "=" expected', true);
Delete(s, 1, 6);
case a of
0: if (b >=0) and (b <= ord(High(TAmmoStrId))) then trammo[TAmmoStrId(b+1)]:= s;
1: if (b >=0) and (b <= ord(High(TMsgStrId))) then trmsg[TMsgStrId(b)]:= s;
2: if (b >=0) and (b <= ord(High(TEventId))) then begin
TryDo(trevt_n[TEventId(b)] < MAX_EVENT_STRINGS, 'Too many event strings in ' + inttostr(a) + ':' + inttostr(b), false);
if first[TEventId(b)] then
begin
trevt_n[TEventId(b)]:= 0;
first[TEventId(b)]:= false;
end;
trevt[TEventId(b)][trevt_n[TEventId(b)]]:= s;
inc(trevt_n[TEventId(b)]);
end;
3: if (b >=0) and (b <= ord(High(TAmmoStrId))) then trammoc[TAmmoStrId(b+1)]:= s;
4: if (b >=0) and (b <= ord(High(TAmmoStrId))) then trammod[TAmmoStrId(b+1)]:= s;
5: if (b >=0) and (b <= ord(High(TGoalStrId))) then trgoal[TGoalStrId(b)]:= s;
end;
end;
Close(f)
end;
{$I+}
end;
function GetEventString(e: TEventId): ansistring;
begin
if trevt_n[e] = 0 then // no messages for this event type?
GetEventString:= '*missing translation*'
else
GetEventString:= trevt[e][GetRandom(trevt_n[e])]; // Pick a random message and return it
end;
function Format(fmt: shortstring; var arg: shortstring): shortstring;
var i: LongInt;
begin
i:= Pos('%1', fmt);
if i = 0 then Format:= fmt
else Format:= copy(fmt, 1, i - 1) + arg + Format(copy(fmt, i + 2, Length(fmt) - i - 1), arg)
end;
function Format(fmt: ansistring; var arg: ansistring): ansistring;
var i: LongInt;
begin
i:= Pos('%1', fmt);
if i = 0 then Format:= fmt
else Format:= copy(fmt, 1, i - 1) + arg + Format(copy(fmt, i + 2, Length(fmt) - i - 1), arg)
end;
procedure LoadLocaleWrapper(str: pchar); cdecl; export;
begin
LoadLocale(Strpas(str));
end;
end.