author | koda |
Thu, 14 Jan 2010 16:46:50 +0000 | |
changeset 2695 | ed789a7ef68d |
parent 2694 | dcd248e04f3d |
child 2696 | 41aa7b56c17b |
permissions | -rw-r--r-- |
// // gameSetup.h // hwengine // // Created by Vittorio on 10/01/10. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import <Foundation/Foundation.h> @interface GameSetup : NSObject { NSString *localeString; NSDictionary *systemSettings; BOOL engineProtocolStarted; } @property (nonatomic, retain) NSString *localeString; @property (retain) NSDictionary *systemSettings; -(void) setArgsForLocalPlay; -(void) engineProtocol; -(void) startThread: (NSString *)selector; @end