QTfrontend/ui/widget/drawmapwidget.h
author Wuzzy <Wuzzy2@mail.ru>
Sat, 27 Oct 2018 15:55:19 +0200
changeset 14019 f09276eb0c27
parent 13214 f5d36be88c61
permissions -rw-r--r--
Add 7 new taunts New sounds: * Bugger, Drat: Hog damages self only * Thisoneismine: Crate drop * Whatthe: Something is going to blow up close to hog * Solong, Ohdear: Death * Gonnagetyou: Vow for revenge Fallback code is added for existing voicepacks Thisoneismine is not used in Robot because the text in this sound file is "Threat detected.", which does not make sense.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#ifndef DRAWMAPWIDGET_H
#define DRAWMAPWIDGET_H

#include <QWidget>
#include <QHBoxLayout>
#include <QPushButton>
#include <QGraphicsView>
#include <QLabel>
#include <QSizePolicy>

#include "drawmapscene.h"


class DrawMapView : public QGraphicsView
{
    Q_OBJECT

public:
    explicit DrawMapView(QWidget *parent = 0);
    ~DrawMapView();

    void setScene(DrawMapScene *scene);

protected:
    void enterEvent(QEvent * event);
    void leaveEvent(QEvent * event);
    bool viewportEvent(QEvent * event);

private:
    DrawMapScene * m_scene;
};

namespace Ui
{
    class Ui_DrawMapWidget
    {
        public:
            DrawMapView *graphicsView;
            QLabel * lblPoints;

            void setupUi(QWidget *drawMapWidget)
            {
                QVBoxLayout * vbox = new QVBoxLayout(drawMapWidget);
                vbox->setMargin(0);
                QLayout * arLayout = new QVBoxLayout();
                arLayout->setAlignment(Qt::AlignCenter);
                vbox->addLayout(arLayout);

                lblPoints = new QLabel("0", drawMapWidget);
                lblPoints->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum);
                arLayout->addWidget(lblPoints);

                graphicsView = new DrawMapView(drawMapWidget);
                graphicsView->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
                graphicsView->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
                graphicsView->setRenderHint(QPainter::Antialiasing, true);
                graphicsView->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Maximum);
                arLayout->addWidget(graphicsView);

                retranslateUi(drawMapWidget);

                QMetaObject::connectSlotsByName(drawMapWidget);
            } // setupUi

            void retranslateUi(QWidget *drawMapWidget)
            {
                Q_UNUSED(drawMapWidget);
            } // retranslateUi

    };

    class DrawMapWidget: public Ui_DrawMapWidget {};
}

class DrawMapWidget : public QWidget
{
        Q_OBJECT

    public:
        explicit DrawMapWidget(QWidget *parent = 0);
        ~DrawMapWidget();

        void setScene(DrawMapScene * scene);

    public slots:
        void undo();
        void clear();
        void optimize();
        void setErasing(bool erasing);
        void save(const QString & fileName);
        void load(const QString & fileName);
        void setPathType(DrawMapScene::PathType pathType);
        void setBrushSize(int brushSize);

    signals:
        void brushSizeChanged(int brushSize);

    protected:
        void changeEvent(QEvent *e);
        virtual void resizeEvent(QResizeEvent * event);
        virtual void showEvent(QShowEvent * event);

    private:
        Ui::DrawMapWidget *ui;

        DrawMapScene * m_scene;

    private slots:
        void pathChanged();
        void brushSizeChanged_slot(int brushSize);
};

#endif // DRAWMAPWIDGET_H