yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
project(hedgewars)
#initialise cmake environment
cmake_minimum_required(VERSION 2.6.0 FATAL_ERROR)
FOREACH(policy CMP0003 CMP0012)
IF(POLICY ${policy})
CMAKE_POLICY(SET ${policy} NEW)
ENDIF()
ENDFOREACH()
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)
#detect Mercurial revision (if present)
set(version_suffix "-dev") #UNSET THIS VARIABLE AT RELEASE TIME
set(HGCHANGED "")
IF(version_suffix MATCHES "-dev")
set(HW_DEV true)
IF (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.hg)
FIND_PROGRAM(HGCOMMAND hg)
IF(HGCOMMAND)
exec_program(${HGCOMMAND}
ARGS identify -in ${CMAKE_CURRENT_SOURCE_DIR}
OUTPUT_VARIABLE version_suffix
)
STRING(REGEX REPLACE "[^+]" "" HGCHANGED ${version_suffix})
STRING(REGEX REPLACE "([0-9a-zA-Z]+)(.*) ([0-9]+)(.*)" "\\3-\\1" version_suffix ${version_suffix})
IF (HGCHANGED)
MESSAGE(STATUS "Building revision ${version_suffix} (SOURCE CODE MODIFIED)")
ELSE()
MESSAGE(STATUS "Building revision ${version_suffix}")
ENDIF()
set(version_suffix "-${version_suffix}")
ENDIF()
ENDIF()
ELSE()
set(HW_DEV false)
ENDIF()
#versioning
set(CPACK_PACKAGE_VERSION_MAJOR 0)
set(CPACK_PACKAGE_VERSION_MINOR 9)
set(CPACK_PACKAGE_VERSION_PATCH 17${version_suffix})
set(HEDGEWARS_PROTO_VER 41)
set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")
#set some safe values
IF(NOT WITH_SERVER)
SET(WITH_SERVER 0)
ENDIF(NOT WITH_SERVER)
IF(NOT BUILD_ENGINE_LIBRARY)
SET(BUILD_ENGINE_LIBRARY 0)
ENDIF(NOT BUILD_ENGINE_LIBRARY)
set(target_dir "bin")
#bundle .app setup
if(APPLE)
set(CMAKE_FIND_FRAMEWORK "FIRST")
#paths for creating the bundle
set(bundle_name Hedgewars.app)
set(frameworks_dir ${bundle_name}/Contents/Frameworks/)
set(CMAKE_INSTALL_PREFIX ${bundle_name}/Contents/MacOS/)
set(DATA_INSTALL_DIR "../Resources/")
set(target_dir ".")
#what system are we building for
set(minimum_macosx_version $ENV{MACOSX_DEPLOYMENT_TARGET})
#detect on which system are we
EXEC_PROGRAM("/usr/bin/sw_vers" ARGS "-productVersion" OUTPUT_VARIABLE current_macosx_version)
STRING(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${current_macosx_version})
#if nothing is set, we deploy only for the current system
if(NOT minimum_macosx_version)
set(minimum_macosx_version ${current_macosx_version})
endif()
#who uses them anyway?
if (minimum_macosx_version LESS "10.4")
message(FATAL_ERROR "Hedgewars is not supported on Mac OS X pre-10.4")
endif()
#this variable needs to be set for frapascal universal binary
if(NOT CMAKE_OSX_ARCHITECTURES)
if(current_macosx_version LESS "10.6")
if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "powerpc*")
set(CMAKE_OSX_ARCHITECTURES "ppc7400")
else()
set(CMAKE_OSX_ARCHITECTURES "i386")
endif()
else()
set(CMAKE_OSX_ARCHITECTURES "x86_64")
endif()
endif()
#be sure to select ppc-compatible toolchains just in case
if(minimum_macosx_version LESS "10.6")
set(CMAKE_C_COMPILER "gcc-4.0")
set(CMAKE_CXX_COMPILER "g++-4.0")
endif()
if(minimum_macosx_version MATCHES "10.4")
set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/")
#workaround for http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html#SDL_mixer (Update 2)
if(current_macosx_version MATCHES "10.4")
find_package(SDL_mixer REQUIRED)
set(pascal_compiler_flags_cmn "-k-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg" "-k-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod" ${pascal_compiler_flags_cmn})
set(CMAKE_C_FLAGS "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg -dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod")
endif()
else()
STRING(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" sdk_version ${minimum_macosx_version})
set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${sdk_version}.sdk/")
endif()
#add user framework directory
set(pascal_compiler_flags_cmn "-Ff~/Library/Frameworks" ${pascal_compiler_flags_cmn})
#set deployment target
set(pascal_compiler_flags_cmn "-k-macosx_version_min" "-k${minimum_macosx_version}" "-XR${CMAKE_OSX_SYSROOT}" ${pascal_compiler_flags_cmn})
#link with liblua.a (which requires readline)
set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/liblua.a" "-k-lreadline" ${pascal_compiler_flags_cmn})
#link with libsdlmain.a (when building an executable)
if(NOT BUILD_ENGINE_LIBRARY)
set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/libSDLmain.a" ${pascal_compiler_flags_cmn})
endif()
message(STATUS "Build system: Mac OS X ${current_macosx_version} with GCC:${CMAKE_C_COMPILER}")
message(STATUS "Target system: Mac OS X ${minimum_macosx_version} for architecture(s):${CMAKE_OSX_ARCHITECTURES}")
endif(APPLE)
#build Debug only when explicitally set
if (NOT CMAKE_BUILD_TYPE)
set (CMAKE_BUILD_TYPE RELEASE CACHE STRING "Choose the type of build, options are: Debug Release." FORCE)
endif (NOT CMAKE_BUILD_TYPE)
if(CMAKE_BUILD_TYPE MATCHES DEBUG OR CMAKE_BUILD_TYPE MATCHES "Debug" OR CMAKE_BUILD_TYPE MATCHES "debug")
message(STATUS "Building Debug")
set(Optz false)
else()
message(STATUS "Building Release")
set(Optz true)
endif()
#set default flags values for all the project
set(CMAKE_C_FLAGS "-pipe ${CMAKE_C_FLAGS}")
set(CMAKE_C_FLAGS_RELEASE "-w -O2 -fomit-frame-pointer ${CMAKE_C_FLAGS_RELEASE}")
set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG ${CMAKE_C_FLAGS_DEBUG}")
set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS})
set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
set(pascal_compiler_flags_cmn "-B" "-FE../bin" "-Cs2000000" "-vewn" ${pascal_compiler_flags_cmn})
if(Optz)
# set(pascal_compiler_flags_cmn "-O3" "-OpPENTIUM4" "-CfSSE3" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
set(pascal_compiler_flags_cmn "-O2" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
set(haskell_compiler_flags_cmn "-O2" "-w" "-fno-warn-unused-do-bind")
else(Optz)
# set(pascal_compiler_flags_cmn "-O-" "-g" "-gh" "-gl" "-dDEBUGFILE" ${pascal_compiler_flags_cmn})
set(pascal_compiler_flags_cmn "-O-" "-g" "-gl" "-dDEBUGFILE" ${pascal_compiler_flags_cmn})
set(haskell_compiler_flags_cmn "-Wall" "-debug" "-dcore-lint" "-fno-warn-unused-do-bind")
endif(Optz)
if(DEFINED DATA_INSTALL_DIR)
set(SHAREPATH ${DATA_INSTALL_DIR}/hedgewars/)
else()
set(SHAREPATH share/hedgewars/)
endif()
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
if(WITH_SERVER)
find_program(ghc_executable ghc)
if(ghc_executable)
set(HAVE_NETSERVER true)
add_subdirectory(gameServer)
else()
message(STATUS "No GHC executable found, server will *not* be built")
set(HAVE_NETSERVER false)
endif()
else(WITH_SERVER)
set(HAVE_NETSERVER false)
endif(WITH_SERVER)
add_subdirectory(misc/liblua)
add_subdirectory(hedgewars)
if(NOT BUILD_ENGINE_LIBRARY)
add_subdirectory(bin)
add_subdirectory(misc/quazip)
add_subdirectory(QTfrontend)
add_subdirectory(share)
add_subdirectory(tools)
endif()
# CPack variables
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy")
set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
set(CPACK_PACKAGE_FILE_NAME "hedgewars-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_GENERATOR "TBZ2")
set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "hedgewars")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/COPYING")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${HEDGEWARS_VERSION}")
if(WIN32 AND NOT UNIX)
set(CPACK_NSIS_DISPLAY_NAME "Hedgewars")
set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/")
set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/")
set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
set(CPACK_NSIS_MODIFY_PATH OFF)
set(CPACK_GENERATOR "ZIP;NSIS")
set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars")
else(WIN32 AND NOT UNIX)
set(CPACK_STRIP_FILES "bin/hedgewars;bin/hwengine")
endif(WIN32 AND NOT UNIX)
set(CPACK_SOURCE_IGNORE_FILES
"~"
"\\\\.hg"
"\\\\.svn"
"\\\\.exe$"
"\\\\.a$"
"\\\\.dll$"
"\\\\.xcf$"
"\\\\.cxx$"
"\\\\.db$"
"\\\\.dof$"
"\\\\.layout$"
"\\\\.zip$"
"\\\\.gz$"
"\\\\.bz2$"
"\\\\.tmp$"
"\\\\.core$"
"\\\\.sh$"
"\\\\.sifz$"
"\\\\.svg$"
"\\\\.svgz$"
"\\\\.ppu$"
"\\\\.psd$"
"\\\\.o$"
"Makefile"
"Doxyfile"
"CMakeFiles"
"debug"
"release$"
"Debug$"
"Release$"
"proto\\\\.inc$"
"hwconsts\\\\.cpp$"
"playlist\\\\.inc$"
"CPack"
"cmake_install\\\\.cmake$"
"config\\\\.inc$"
"hwengine\\\\.desktop$"
"CMakeCache\\\\.txt$"
# "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libopenalbridge"
# "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libfreetype"
# "^${CMAKE_CURRENT_SOURCE_DIR}/misc/liblua"
# "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libtremor"
"^${CMAKE_CURRENT_SOURCE_DIR}/project_files/HedgewarsMobile/"
"^${CMAKE_CURRENT_SOURCE_DIR}/bin/[a-z]"
"^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates"
"^${CMAKE_CURRENT_SOURCE_DIR}/doc"
"^${CMAKE_CURRENT_SOURCE_DIR}/templates"
"^${CMAKE_CURRENT_SOURCE_DIR}/Graphics"
"^${CMAKE_CURRENT_SOURCE_DIR}/realtest"
"^${CMAKE_CURRENT_SOURCE_DIR}/tmp"
"^${CMAKE_CURRENT_SOURCE_DIR}/utils"
"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Themes/ethereal"
"^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt"
"^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt"
"^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\."
)
include(CPack)