// CoderMixer2.h
#ifndef __CODER_MIXER2_H
#define __CODER_MIXER2_H
#include "../../../Common/MyVector.h"
#include "../../../Common/Types.h"
#include "../../../Common/MyCom.h"
#include "../../ICoder.h"
namespace NCoderMixer {
struct CBindPair
{
UInt32 InIndex;
UInt32 OutIndex;
};
struct CCoderStreamsInfo
{
UInt32 NumInStreams;
UInt32 NumOutStreams;
};
struct CBindInfo
{
CRecordVector<CCoderStreamsInfo> Coders;
CRecordVector<CBindPair> BindPairs;
CRecordVector<UInt32> InStreams;
CRecordVector<UInt32> OutStreams;
void Clear()
{
Coders.Clear();
BindPairs.Clear();
InStreams.Clear();
OutStreams.Clear();
}
/*
UInt32 GetCoderStartOutStream(UInt32 coderIndex) const
{
UInt32 numOutStreams = 0;
for (UInt32 i = 0; i < coderIndex; i++)
numOutStreams += Coders[i].NumOutStreams;
return numOutStreams;
}
*/
void GetNumStreams(UInt32 &numInStreams, UInt32 &numOutStreams) const
{
numInStreams = 0;
numOutStreams = 0;
for (int i = 0; i < Coders.Size(); i++)
{
const CCoderStreamsInfo &coderStreamsInfo = Coders[i];
numInStreams += coderStreamsInfo.NumInStreams;
numOutStreams += coderStreamsInfo.NumOutStreams;
}
}
int FindBinderForInStream(UInt32 inStream) const
{
for (int i = 0; i < BindPairs.Size(); i++)
if (BindPairs[i].InIndex == inStream)
return i;
return -1;
}
int FindBinderForOutStream(UInt32 outStream) const
{
for (int i = 0; i < BindPairs.Size(); i++)
if (BindPairs[i].OutIndex == outStream)
return i;
return -1;
}
UInt32 GetCoderInStreamIndex(UInt32 coderIndex) const
{
UInt32 streamIndex = 0;
for (UInt32 i = 0; i < coderIndex; i++)
streamIndex += Coders[i].NumInStreams;
return streamIndex;
}
UInt32 GetCoderOutStreamIndex(UInt32 coderIndex) const
{
UInt32 streamIndex = 0;
for (UInt32 i = 0; i < coderIndex; i++)
streamIndex += Coders[i].NumOutStreams;
return streamIndex;
}
void FindInStream(UInt32 streamIndex, UInt32 &coderIndex,
UInt32 &coderStreamIndex) const
{
for (coderIndex = 0; coderIndex < (UInt32)Coders.Size(); coderIndex++)
{
UInt32 curSize = Coders[coderIndex].NumInStreams;
if (streamIndex < curSize)
{
coderStreamIndex = streamIndex;
return;
}
streamIndex -= curSize;
}
throw 1;
}
void FindOutStream(UInt32 streamIndex, UInt32 &coderIndex,
UInt32 &coderStreamIndex) const
{
for (coderIndex = 0; coderIndex < (UInt32)Coders.Size(); coderIndex++)
{
UInt32 curSize = Coders[coderIndex].NumOutStreams;
if (streamIndex < curSize)
{
coderStreamIndex = streamIndex;
return;
}
streamIndex -= curSize;
}
throw 1;
}
};
class CBindReverseConverter
{
UInt32 _numSrcOutStreams;
NCoderMixer::CBindInfo _srcBindInfo;
CRecordVector<UInt32> _srcInToDestOutMap;
CRecordVector<UInt32> _srcOutToDestInMap;
CRecordVector<UInt32> _destInToSrcOutMap;
public:
UInt32 NumSrcInStreams;
CRecordVector<UInt32> DestOutToSrcInMap;
CBindReverseConverter(const NCoderMixer::CBindInfo &srcBindInfo);
void CreateReverseBindInfo(NCoderMixer::CBindInfo &destBindInfo);
};
struct CCoderInfo2
{
CMyComPtr<ICompressCoder> Coder;
CMyComPtr<ICompressCoder2> Coder2;
UInt32 NumInStreams;
UInt32 NumOutStreams;
CRecordVector<UInt64> InSizes;
CRecordVector<UInt64> OutSizes;
CRecordVector<const UInt64 *> InSizePointers;
CRecordVector<const UInt64 *> OutSizePointers;
CCoderInfo2(UInt32 numInStreams, UInt32 numOutStreams);
void SetCoderInfo(const UInt64 **inSizes, const UInt64 **outSizes);
HRESULT QueryInterface(REFGUID iid, void** pp) const
{
IUnknown *p = Coder ? (IUnknown *)Coder : (IUnknown *)Coder2;
return p->QueryInterface(iid, pp);
}
};
class CCoderMixer2
{
public:
virtual HRESULT SetBindInfo(const CBindInfo &bindInfo) = 0;
virtual void ReInit() = 0;
virtual void SetCoderInfo(UInt32 coderIndex, const UInt64 **inSizes, const UInt64 **outSizes) = 0;
};
}
#endif