Engine:
* Converted all strings without maximum lengths to ansistrings (eliminates 255 char limit) or shortstrings (needs some testing)
* Goal/mission display now stays within screen borders even if it's very long
* Extended mine game mode display to respect no timer and random timer
#include <QtGui/QApplication>
#include "editor.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
editor w;
w.show();
return a.exec();
}