misc/libphysfs/lzma/CPP/Windows/System.h
author Wuzzy <Wuzzy2@mail.ru>
Tue, 04 Sep 2018 20:38:15 +0200
changeset 13767 f5eea79da795
parent 12218 bb5522e88ab2
permissions -rw-r--r--
Fix crash when defeating all enemies in ACF8 (HideHog was called too early)

// Windows/System.h

#ifndef __WINDOWS_SYSTEM_H
#define __WINDOWS_SYSTEM_H

#include "../Common/Types.h"

namespace NWindows {
namespace NSystem {

UInt32 GetNumberOfProcessors();
UInt64 GetRamSize();

}}

#endif