After experimenting with a long running average at maxed out FPS and a variety of map sizes, 128 seems to actually be a good size to use if only drawing bits of world with stuff in it. 64 actually did even better in some situations, but significantly worse in others (lots of land, zoomed out).
#this file is included only when system Lua library is not found
file(GLOB lua_src *.c *.h)
set(LIBRARY_OUTPUT_PATH ${EXECUTABLE_OUTPUT_PATH})
if(WIN32)
add_definitions(-DLUA_BUILD_AS_DLL)
add_library(lua SHARED ${lua_src})
set_target_properties(lua PROPERTIES PREFIX "")
install(TARGETS lua RUNTIME DESTINATION ${target_dir})
else(WIN32)
add_definitions(-DLUA_USE_LINUX)
add_library(lua STATIC ${lua_src})
endif(WIN32)