misc/liblua/lundump.c
author nemo
Sun, 03 Jun 2012 22:56:30 -0400
changeset 7172 f68d62711a5c
parent 2812 0a24853de796
child 10017 de822cd3df3a
permissions -rw-r--r--
After experimenting with a long running average at maxed out FPS and a variety of map sizes, 128 seems to actually be a good size to use if only drawing bits of world with stuff in it. 64 actually did even better in some situations, but significantly worse in others (lots of land, zoomed out).

/*
** $Id: lundump.c,v 2.7.1.4 2008/04/04 19:51:41 roberto Exp $
** load precompiled Lua chunks
** See Copyright Notice in lua.h
*/

#include <string.h>

#define lundump_c
#define LUA_CORE

#include "lua.h"

#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstring.h"
#include "lundump.h"
#include "lzio.h"

typedef struct {
 lua_State* L;
 ZIO* Z;
 Mbuffer* b;
 const char* name;
} LoadState;

#ifdef LUAC_TRUST_BINARIES
#define IF(c,s)
#define error(S,s)
#else
#define IF(c,s)		if (c) error(S,s)

static void error(LoadState* S, const char* why)
{
 luaO_pushfstring(S->L,"%s: %s in precompiled chunk",S->name,why);
 luaD_throw(S->L,LUA_ERRSYNTAX);
}
#endif

#define LoadMem(S,b,n,size)	LoadBlock(S,b,(n)*(size))
#define	LoadByte(S)		(lu_byte)LoadChar(S)
#define LoadVar(S,x)		LoadMem(S,&x,1,sizeof(x))
#define LoadVector(S,b,n,size)	LoadMem(S,b,n,size)

static void LoadBlock(LoadState* S, void* b, size_t size)
{
 size_t r=luaZ_read(S->Z,b,size);
 IF (r!=0, "unexpected end");
}

static int LoadChar(LoadState* S)
{
 char x;
 LoadVar(S,x);
 return x;
}

static int LoadInt(LoadState* S)
{
 int x;
 LoadVar(S,x);
 IF (x<0, "bad integer");
 return x;
}

static lua_Number LoadNumber(LoadState* S)
{
 lua_Number x;
 LoadVar(S,x);
 return x;
}

static TString* LoadString(LoadState* S)
{
 size_t size;
 LoadVar(S,size);
 if (size==0)
  return NULL;
 else
 {
  char* s=luaZ_openspace(S->L,S->b,size);
  LoadBlock(S,s,size);
  return luaS_newlstr(S->L,s,size-1);		/* remove trailing '\0' */
 }
}

static void LoadCode(LoadState* S, Proto* f)
{
 int n=LoadInt(S);
 f->code=luaM_newvector(S->L,n,Instruction);
 f->sizecode=n;
 LoadVector(S,f->code,n,sizeof(Instruction));
}

static Proto* LoadFunction(LoadState* S, TString* p);

static void LoadConstants(LoadState* S, Proto* f)
{
 int i,n;
 n=LoadInt(S);
 f->k=luaM_newvector(S->L,n,TValue);
 f->sizek=n;
 for (i=0; i<n; i++) setnilvalue(&f->k[i]);
 for (i=0; i<n; i++)
 {
  TValue* o=&f->k[i];
  int t=LoadChar(S);
  switch (t)
  {
   case LUA_TNIL:
   	setnilvalue(o);
	break;
   case LUA_TBOOLEAN:
   	setbvalue(o,LoadChar(S)!=0);
	break;
   case LUA_TNUMBER:
	setnvalue(o,LoadNumber(S));
	break;
   case LUA_TSTRING:
	setsvalue2n(S->L,o,LoadString(S));
	break;
   default:
	error(S,"bad constant");
	break;
  }
 }
 n=LoadInt(S);
 f->p=luaM_newvector(S->L,n,Proto*);
 f->sizep=n;
 for (i=0; i<n; i++) f->p[i]=NULL;
 for (i=0; i<n; i++) f->p[i]=LoadFunction(S,f->source);
}

static void LoadDebug(LoadState* S, Proto* f)
{
 int i,n;
 n=LoadInt(S);
 f->lineinfo=luaM_newvector(S->L,n,int);
 f->sizelineinfo=n;
 LoadVector(S,f->lineinfo,n,sizeof(int));
 n=LoadInt(S);
 f->locvars=luaM_newvector(S->L,n,LocVar);
 f->sizelocvars=n;
 for (i=0; i<n; i++) f->locvars[i].varname=NULL;
 for (i=0; i<n; i++)
 {
  f->locvars[i].varname=LoadString(S);
  f->locvars[i].startpc=LoadInt(S);
  f->locvars[i].endpc=LoadInt(S);
 }
 n=LoadInt(S);
 f->upvalues=luaM_newvector(S->L,n,TString*);
 f->sizeupvalues=n;
 for (i=0; i<n; i++) f->upvalues[i]=NULL;
 for (i=0; i<n; i++) f->upvalues[i]=LoadString(S);
}

static Proto* LoadFunction(LoadState* S, TString* p)
{
 Proto* f;
 if (++S->L->nCcalls > LUAI_MAXCCALLS) error(S,"code too deep");
 f=luaF_newproto(S->L);
 setptvalue2s(S->L,S->L->top,f); incr_top(S->L);
 f->source=LoadString(S); if (f->source==NULL) f->source=p;
 f->linedefined=LoadInt(S);
 f->lastlinedefined=LoadInt(S);
 f->nups=LoadByte(S);
 f->numparams=LoadByte(S);
 f->is_vararg=LoadByte(S);
 f->maxstacksize=LoadByte(S);
 LoadCode(S,f);
 LoadConstants(S,f);
 LoadDebug(S,f);
 IF (!luaG_checkcode(f), "bad code");
 S->L->top--;
 S->L->nCcalls--;
 return f;
}

static void LoadHeader(LoadState* S)
{
 char h[LUAC_HEADERSIZE];
 char s[LUAC_HEADERSIZE];
 luaU_header(h);
 LoadBlock(S,s,LUAC_HEADERSIZE);
 IF (memcmp(h,s,LUAC_HEADERSIZE)!=0, "bad header");
}

/*
** load precompiled chunk
*/
Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name)
{
 LoadState S;
 if (*name=='@' || *name=='=')
  S.name=name+1;
 else if (*name==LUA_SIGNATURE[0])
  S.name="binary string";
 else
  S.name=name;
 S.L=L;
 S.Z=Z;
 S.b=buff;
 LoadHeader(&S);
 return LoadFunction(&S,luaS_newliteral(L,"=?"));
}

/*
* make header
*/
void luaU_header (char* h)
{
 int x=1;
 memcpy(h,LUA_SIGNATURE,sizeof(LUA_SIGNATURE)-1);
 h+=sizeof(LUA_SIGNATURE)-1;
 *h++=(char)LUAC_VERSION;
 *h++=(char)LUAC_FORMAT;
 *h++=(char)*(char*)&x;				/* endianness */
 *h++=(char)sizeof(int);
 *h++=(char)sizeof(size_t);
 *h++=(char)sizeof(Instruction);
 *h++=(char)sizeof(lua_Number);
 *h++=(char)(((lua_Number)0.5)==0);		/* is lua_Number integral? */
}