share/hedgewars/Data/Shaders/default.fs
author unc0rr
Fri, 10 Jan 2014 00:57:15 +0400
branchgl2
changeset 7387 f8a79052fe97
parent 7188 580cd247511e
child 11317 62287d4044e7
permissions -rw-r--r--
Filter sprSDFlake too, so engine could pass initialization

#version 130

uniform sampler2D tex0;
uniform vec4 tint;

in vec2 tex;

out vec4 color;

void main()
{
    color = texture(tex0, tex) * tint;
}