project_files/Android-build/download_libs.sh
author nemo
Wed, 22 May 2013 22:46:49 -0400
changeset 9046 f8ea1b929b72
parent 6592 cf12f07d6f24
child 9369 b96988134dc6
permissions -rwxr-xr-x
So when I first upsized these, I neglected to remove the pixelated version when generating. Corrected that to avoid sharp edges. Also aggressively optimised for smoothing. Also took advantage of SVG to drag dino bones to water level for mikade.

#!/bin/sh
download_and_zip (){
    echo "Downloading: $1"
    curl -silent -o tmp.zip $1 #grab the zips from an url
    unzip -qq tmp.zip  -d SDL-android-project/jni/tmp #unzip it to a tmp file
    rm -fr SDL-android-project/jni/$2 #remove any old dirs, we will get those files back with hg revert in CMakeList
    mv SDL-android-project/jni/tmp/* SDL-android-project/jni/$2 #move the tmp dir to the jni directory
    rm tmp.zip #remove old tmp dir
}
download_and_zip http://www.xelification.com/tmp/jpeg.zip jpeg
download_and_zip http://www.xelification.com/tmp/png.zip png
download_and_zip http://www.libsdl.org/projects/SDL_image/release/SDL_image-1.2.12.zip SDL_image
download_and_zip http://www.libsdl.org/projects/SDL_mixer/release/SDL_mixer-1.2.12.zip SDL_mixer
download_and_zip http://www.xelification.com/tmp/mikmod.zip mikmod #temporary url since the libsdl.org site doesn't work at the moment
download_and_zip http://www.xelification.com/tmp/SDL_net.zip SDL_net
download_and_zip http://www.libsdl.org/projects/SDL_ttf/release/SDL_ttf-2.0.11.zip SDL_ttf
download_and_zip http://www.libsdl.org/tmp/SDL-1.3.zip SDL