Don't allow team with the same name from the same client (helps with double add due to lags)
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2007, 2008 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QHttp>
#include <QMessageBox>
#include <QTimer>
#include <QStringList>
#include "netwwwserver.h"
#include "hwconsts.h"
HWNetWwwServer::HWNetWwwServer(QObject *parent, const QString & descr, quint16 port) :
HWNetRegisterServer(parent, descr, port), timer(0)
{
destroyPosted = false;
destroyPostId = 0;
http = new QHttp(this);
http->setHost("www.hedgewars.org", 80);
connect(http, SIGNAL(requestFinished(int, bool)), this, SLOT(onClientRead(int, bool)));
QString request = QString("game[title]=%1&game[port]=%2&game[password]=%3&game[protocol_version]=%4")
.arg(descr)
.arg(port)
.arg(false ? "true" : "false")
.arg(*cProtoVer);
http->post("/games/create", request.toUtf8());
}
void HWNetWwwServer::onClientRead(int id, bool error)
{
if (destroyPosted && (id == destroyPostId))
{
deleteLater();
return;
}
if (error)
{
QMessageBox::critical(0,
tr("Error"),
tr("Server registration error") + "\n" +
http->errorString());
return;
}
QString str = http->readAll();
if (!str.size()) return; // ??
if (str[1] == QChar('0')) return; // error on server
if (!timer)
{
QStringList sl = str.split(',');
if (sl.size() != 2) return;
servid = sl[0];
servkey = sl[1];
timer = new QTimer(this);
connect(timer, SIGNAL(timeout()), this, SLOT(updateInList()));
timer->start(60000);
}
}
void HWNetWwwServer::updateInList()
{
QString request = QString("id=%1&key=%2")
.arg(servid)
.arg(servkey);
http->post("/games/update_game", request.toUtf8());
}
void HWNetWwwServer::unregister()
{
QString request = QString("id=%1&key=%2")
.arg(servid)
.arg(servkey);
destroyPostId = http->post("/games/destroy_game", request.toUtf8());
destroyPosted = true;
}