gameServer/HandlerUtils.hs
author smaxx
Tue, 24 Aug 2010 01:17:24 +0200
changeset 3761 f96b99f944e6
parent 3568 ae89cf0735dc
child 4614 26661bf28dd5
permissions -rw-r--r--
Engine: * Added a new script function: HogTurnLeft(int gearid, bool facesleft) to turn hogs left or right * Added a new script function: HogSay(int gearid, string text, int type) to let hogs say something using speech bubbles Campaign: * Added a simple tutorial as the first mission

module HandlerUtils where

import Control.Monad.Reader
import qualified Data.ByteString.Char8 as B

import RoomsAndClients
import CoreTypes
import Actions

thisClient :: Reader (ClientIndex, IRnC) ClientInfo
thisClient = do
    (ci, rnc) <- ask
    return $ rnc `client` ci

thisRoom :: Reader (ClientIndex, IRnC) RoomInfo
thisRoom = do
    (ci, rnc) <- ask
    let ri = clientRoom rnc ci
    return $ rnc `room` ri

clientNick :: Reader (ClientIndex, IRnC) B.ByteString
clientNick = liftM nick thisClient

roomOthersChans :: Reader (ClientIndex, IRnC) [ClientChan]
roomOthersChans = do
    (ci, rnc) <- ask
    let ri = clientRoom rnc ci
    return $ map (sendChan . client rnc) $ filter (/= ci) (roomClients rnc ri)

roomClientsChans :: Reader (ClientIndex, IRnC) [ClientChan]
roomClientsChans = do
    (ci, rnc) <- ask
    let ri = clientRoom rnc ci
    return $ map (sendChan . client rnc) (roomClients rnc ri)

thisClientChans :: Reader (ClientIndex, IRnC) [ClientChan]
thisClientChans = do
    (ci, rnc) <- ask
    return $ [sendChan (rnc `client` ci)]

answerClient :: [B.ByteString] -> Reader (ClientIndex, IRnC) [Action]
answerClient msg = thisClientChans >>= return . (: []) . flip AnswerClients msg

allRoomInfos :: Reader (a, IRnC) [RoomInfo]
allRoomInfos = liftM ((\irnc -> map (room irnc) $ allRooms irnc) . snd) ask