Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
#include <QFile>
#include "drawmapwidget.h"
DrawMapWidget::DrawMapWidget(QWidget *parent) :
QWidget(parent),
ui(new Ui::DrawMapWidget)
{
ui->setupUi(this);
m_scene = 0;
}
DrawMapWidget::~DrawMapWidget()
{
delete ui;
}
void DrawMapWidget::changeEvent(QEvent *e)
{
QWidget::changeEvent(e);
switch (e->type()) {
case QEvent::LanguageChange:
ui->retranslateUi(this);
break;
default:
break;
}
}
void DrawMapWidget::setScene(DrawMapScene * scene)
{
ui->graphicsView->setScene(scene);
}
void DrawMapWidget::resizeEvent(QResizeEvent * event)
{
Q_UNUSED(event);
if(ui->graphicsView && ui->graphicsView->scene())
ui->graphicsView->fitInView(ui->graphicsView->scene()->sceneRect(), Qt::KeepAspectRatio);
}
void DrawMapWidget::showEvent(QShowEvent * event)
{
Q_UNUSED(event);
resizeEvent(0);
}
void DrawMapWidget::undo()
{
if(m_scene) m_scene->undo();
}
void DrawMapWidget::clear()
{
if(m_scene) m_scene->clear();
}
void DrawMapWidget::save(const QString & fileName)
{
Q_UNUSED(fileName);
}
void DrawMapWidget::load(const QString & fileName)
{
Q_UNUSED(fileName);
}