gameServer/Consts.hs
author Wuzzy <Wuzzy2@mail.ru>
Wed, 08 Aug 2018 11:40:00 +0200
changeset 13641 fc8c8910a281
parent 13510 69f0f437c75a
child 13701 d732ca5dcab9
permissions -rw-r--r--
Replicate target sprite properly in world wrap

{-
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 \-}

{-# LANGUAGE OverloadedStrings #-}
module Consts where

import qualified Data.ByteString.Char8 as B

serverVersion :: B.ByteString
serverVersion = "3"

cHogsPerTeam :: Int
cHogsPerTeam = 8

cMaxTeams :: Int
cMaxTeams = 8

cMaxHHs :: Int
cMaxHHs = cHogsPerTeam * cMaxTeams