Trying to adjust behaviour of multishoot w/ portal gun so switching weapons works correctly.
Here's hoping I'm checking the hint correctly now.
add_subdirectory(AmmoMenu)
add_subdirectory(Flags)
add_subdirectory(Graves)
add_subdirectory(Hats)
add_subdirectory(Hedgehog)
file(GLOB BaseSprites *.png)
install(FILES
${BaseSprites}
DESTINATION ${SHAREPATH}Data/Graphics)