ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
{-
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
\-}
{-# LANGUAGE ScopedTypeVariables, OverloadedStrings #-}
module OfficialServer.GameReplayStore where
import Data.Time
import Control.Exception as E
import qualified Data.Map as Map
import Data.Sequence()
import System.Log.Logger
import Data.Maybe
import Data.Unique
import Control.Monad
import Data.List
import qualified Data.ByteString as B
import System.Directory
import Control.DeepSeq
---------------
import CoreTypes
import EngineInteraction
pickReplayFile :: Int -> [String] -> IO String
pickReplayFile p blackList = do
files <- liftM (filter (\f -> sameProto f && notBlacklisted ("replays/" ++ f))) $ getDirectoryContents "replays"
if (not $ null files) then
return $ "replays/" ++ head files
else
return ""
where
sameProto = isSuffixOf ('.' : show p)
notBlacklisted = flip notElem blackList
saveReplay :: RoomInfo -> IO ()
saveReplay r = do
let gi = fromJust $ gameInfo r
when (allPlayersHaveRegisteredAccounts gi) $ do
time <- getCurrentTime
u <- liftM hashUnique newUnique
let fileName = "replays/" ++ show time ++ "-" ++ show u ++ "." ++ show (roomProto r)
let replayInfo = (teamsAtStart gi, Map.toList $ mapParams r, Map.toList $ params r, roundMsgs gi)
E.catch
(writeFile fileName (show replayInfo))
(\(e :: IOException) -> warningM "REPLAYS" $ "Couldn't write to " ++ fileName ++ ": " ++ show e)
loadReplay :: Int -> [String] -> IO (Maybe CheckInfo, [B.ByteString])
loadReplay p blackList = E.handle (\(e :: SomeException) -> warningM "REPLAYS" "Problems reading replay" >> return (Nothing, [])) $ do
fileName <- pickReplayFile p blackList
if (not $ null fileName) then
loadFile fileName
else
return (Nothing, [])
where
loadFile :: String -> IO (Maybe CheckInfo, [B.ByteString])
loadFile fileName = E.handle (\(e :: SomeException) ->
warningM "REPLAYS" ("Problems reading " ++ fileName ++ ": " ++ show e) >> return (Just $ CheckInfo fileName [] Nothing, [])) $ do
(teams, params1, params2, roundMsgs) <- liftM read $ readFile fileName
let d = replayToDemo teams (Map.fromList params1) (Map.fromList params2) (reverse roundMsgs)
d `deepseq` return $ (
Just (CheckInfo fileName teams (fst d))
, snd d
)
moveFailedRecord :: String -> IO ()
moveFailedRecord fn = E.handle (\(e :: SomeException) -> warningM "REPLAYS" $ show e) $
renameFile fn ("failed/" ++ drop 8 fn)
moveCheckedRecord :: String -> IO ()
moveCheckedRecord fn = E.handle (\(e :: SomeException) -> warningM "REPLAYS" $ show e) $
renameFile fn ("checked/" ++ drop 8 fn)