share/hedgewars/Data/Scripts/Locale.lua
author Wuzzy <Wuzzy2@mail.ru>
Fri, 09 Feb 2018 14:56:04 +0100
changeset 12946 ffbd31afed96
parent 12018 3e615852f36e
child 13093 2b5314cc356c
permissions -rw-r--r--
HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables

-- Library for localizing strings in lua scripts

local lang = HedgewarsScriptLoad("Locale/" .. tostring(L) .. ".lua")

function loc(text)
    if locale ~= nil and locale[text] ~= nil then return locale[text]
    else return text
    end
end

function loc_noop(text)
    return text
end