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No more occasional long straight edges
2014-04-15, by unc0rr
Spelling corrections
2014-04-28, by tomasstraupis
Optimize out path closing point for one point paths
2014-04-15, by unc0rr
Racer challenge map #7
2014-04-14, by unc0rr
Official racer challenge map #6
2014-04-04, by unc0rr
merge
2014-03-29, by nemo
param for original highlander mode - right now just allows getting another copy of a weapon you already had, but had used that turn.
2014-03-29, by nemo
Send updated info on map switched by voting
2014-03-28, by unc0rr
Fix condition
2014-03-28, by unc0rr
Fix build
2014-03-28, by unc0rr
- Fix applying vote result
2014-03-27, by unc0rr
Fix script
2014-03-24, by unc0rr
Racer challenge #5
2014-03-24, by unc0rr
Some fixes to voting + small refactoring
2014-03-23, by unc0rr
Better detection
2014-03-20, by unc0rr
hm. I think I forgot to commit this when adding speech bubble change
2014-03-20, by nemo
Fix warnings
2014-03-20, by unc0rr
- Limit outline to leftX/rightX/topY instead of LAND_WIDTH/LAND_HEIGHT
2014-03-20, by unc0rr
- Make sure distortion doesn't move fill point to other side of segment, this prevents corrupted maps
2014-03-20, by unc0rr
Process segments from last to first point too
2014-03-19, by unc0rr
Prevent intersections with segment from last to first point, adjust size of details
2014-03-19, by unc0rr
Fix div by zero error in new generator
2014-03-19, by unc0rr
Greedy approach: divide while it divides
2014-03-19, by unc0rr
No self intersections, except for weirdness between first and last point
2014-03-19, by unc0rr
Fix detection of intersections, still need to check if passing any point in move, but result is already okayish
2014-03-18, by unc0rr
More math, implementation is nearly complete, just still have an issue to resolve
2014-03-17, by unc0rr
Some progress on new generator
2014-03-16, by unc0rr
Move template-based generator into its own file
2014-03-14, by unc0rr
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