Mercurial
Mercurial
>
sheepy-clone
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-3000
-1000
-300
-100
-50
-24
+24
+50
+100
+300
+1000
+3000
+10000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Landgun, first pass. At sdw's request.
2011-03-19, by nemo
Remove stray pixels
2011-03-19, by nemo
some final work and buggfix for Tag Team, it is now playable
2011-03-19, by Henek
redone tag team to work and be beautifully coded
2011-03-19, by Henek
merge
2011-03-17, by koda
allows for building hedgewars with SDL-1.3
2011-03-17, by koda
and or is not or and is not and
2011-03-17, by koda
update headers a bit
2011-03-17, by koda
added game mode Tag Team, mostly untested, please test :)
2011-03-17, by Henek
my bad
2011-03-17, by koda
should probably fix broken flakes, my bad
2011-03-16, by Henek
added GetCurAmmoType to lua
2011-03-16, by Henek
No unblock needed
2011-03-14, by unc0rr
I must have been on drugs when wrote it
2011-03-14, by unc0rr
merge
2011-03-13, by unc0rr
Store bans in .ini file
2011-03-13, by unc0rr
Don't add ip ban with new timestamp when user gets kicked due to ban
2011-03-13, by unc0rr
Get rid of lastLogins, implement bans system
2011-03-13, by unc0rr
- Remove not needed Show instances
2011-03-13, by unc0rr
Oops
2011-03-13, by unc0rr
update some sdl-1.3 bindings (working up to rev 5296)
2011-03-13, by koda
Implement Store truncating, so the memory even gets freed sometimes
2011-03-13, by unc0rr
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
2011-03-13, by koda
Better quit message
2011-03-12, by unc0rr
less
more
|
(0)
-3000
-1000
-300
-100
-50
-24
+24
+50
+100
+300
+1000
+3000
+10000
tip