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reserve zero gear id
2019-07-25, by alfadur
check dynamic collision arrays first
2019-07-24, by alfadur
update collision grid with position changes
2019-07-24, by alfadur
save full shifts to position updates
2019-07-24, by alfadur
update to stable nom5
2019-07-23, by alfadur
Fix word "Feedback" not being translated in error message
2019-07-22, by Wuzzy
Pagetraining: Move style sheet to CSS files
2019-07-21, by Wuzzy
Frontend: Tweak deco border around teams list
2019-07-18, by Wuzzy
Bans list: Remove vertical header, make horizontal header non-clickable
2019-07-18, by Wuzzy
Move chat box stylesheets to CSS files
2019-07-18, by Wuzzy
Fix multiple timeboxes spawning when hog moves before timebox arrived
2019-07-18, by Wuzzy
CTF: Fix clan not winning if enemy hog was time-travelling
2019-07-18, by Wuzzy
Use minimum size for keybinder category list
2019-07-18, by Wuzzy
Pagevideos: Create header object explicitly
2019-07-18, by Wuzzy
Fix broken stylesheet in keybinder widget
2019-07-18, by Wuzzy
Pagetraining: Fix broken style sheet
2019-07-18, by Wuzzy
Fix broken styling of window size widgets
2019-07-17, by Wuzzy
Fix cursor not being disabled when teleporting hog into water
2019-07-17, by Wuzzy
Racer: Count turn as skipped when computer skipped
2019-07-15, by Wuzzy
Drowning gears: Delete big gears when they're *completely* out of visible area
2019-07-15, by Wuzzy
Add small plane sound fade-in in weWrap
2019-07-15, by Wuzzy
HedgeEditor/Construction Mode: Adjust ammo ordering to match ammo menu's
2019-07-15, by Wuzzy
Make planewater.ogg loop seamless (fix awful clicking)
2019-07-15, by Wuzzy
Drawn maps: Update uLandPainted scaling to match the new map bounds
2019-07-15, by Wuzzy
Fix vgtChunk being never deleted if rqPlainSplash is set
2019-07-12, by Wuzzy
Delete vgtDroplet and vgtChunk when hitting the ocean world edge
2019-07-11, by Wuzzy
Give snorkel to air plane pilot in weSea
2019-07-11, by Wuzzy
Update Ukrainian translation
2019-07-11, by Ihor Paliichuk
Air attack: Fix infintie sound when target is at extreme X pos
2019-07-11, by Wuzzy
Remove gtAirAttack when completely out of visible bounds
2019-07-11, by Wuzzy
Cleanup gtAirAttack behaviour in weWrap
2019-07-11, by Wuzzy
Air attack: Add simple appear/disappear effect in weWrap
2019-07-11, by Wuzzy
Make lowest line of Splash image frames transparent to work around scaling issues
2019-07-11, by Wuzzy
Add air plane underwater sound and add water splashes
2019-07-11, by Wuzzy
Air attack: Fix some issues with sound channel
2019-07-11, by Wuzzy
Air attack: Replace smoke with bubbles when underwater
2019-07-11, by Wuzzy
Tweak position of big splashes right or left
2019-07-11, by Wuzzy
Spawn bubbles instead of sparkles when air mine is stunned underwater
2019-07-11, by Wuzzy
Make flames collide with bounce world edge again, properly this time
2019-07-11, by Wuzzy
Remove all placement restrictions of air attack and friends
2019-07-11, by Wuzzy
Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
2019-07-11, by Wuzzy
TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
2019-07-09, by Wuzzy
Remove excessive console output of gtAirAttack
2019-07-08, by Wuzzy
King Mode: Fix king placement phase not working correctly with multiple teams in a clan
2019-07-08, by Wuzzy
fix fpnum to f64 conversion
2019-07-08, by alfadur
optimize 64-bit sqrt some more
2019-07-06, by alfadur
Marry C enums, Qt's metaobject system and QML
2019-07-06, by unc0rr
replace overflowing_sub with wrapping_sub
2019-07-05, by alfadur
fix empty polygon iteration
2019-07-05, by alfadur
optimize sqrts
2019-07-05, by alfadur
reduce convertions in signum
2019-07-04, by alfadur
fix u32 conversion sign
2019-07-04, by alfadur
optimize fpnum operations
2019-07-04, by alfadur
King Mode: Fix whole clan being killed when king died
2019-07-02, by Wuzzy
Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
2019-07-01, by Wuzzy
Mark Polish translation as complete for next release
2019-06-30, by Wuzzy
Update Polish frontend translation and finish pl.txt
2019-06-30, by KoBeWi
Fix sidFPS not being properly right-aligned (again!)
2019-06-30, by Wuzzy
Display special icon when moving bee cursor over gray wrap area
2019-06-29, by Wuzzy
Bee: Call HomingWrap in pre-homing phase, too
2019-06-29, by Wuzzy
Air mine contour: Lower opacity when not seeking
2019-06-29, by Wuzzy
More logical lamp rules for air mine
2019-06-29, by Wuzzy
Make air mine contour red when chasing
2019-06-29, by Wuzzy
Render contour of air mines when in highly opaque water
2019-06-29, by Wuzzy
WxW: Hide “Please wait ...” panel by default
2019-06-29, by Wuzzy
Update changelog WRT Polish translation
2019-06-29, by Wuzzy
Update Polish translation: Lua 100%, update pl.txt
2019-06-29, by KoBeWi
Fix buggy kamikaze when hog took damage during short waiting phase at start
2019-06-24, by Wuzzy
Explode hog instantly when taking damage while dying
2019-06-23, by Wuzzy
Update changelog
2019-06-23, by Wuzzy
Backed out changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
2019-06-23, by Wuzzy
Someone didn't understand why they couldn't rejoin a game. Maybe this will help
2019-06-22, by nemo
48 used to be the limit
2019-06-21, by nemo
fill the atlas with sprites
2019-06-22, by alfadur
Update locale files
2019-06-21, by Wuzzy
Add Scottish Gaelic translation in metadata files
2019-06-21, by GunChleoc
Update Scottish Gaelic translation (frontend)
2019-06-21, by GunChleoc
add a way to reference atlas contents
2019-06-21, by alfadur
fix hammer and rcplane sprite offsets
2019-06-20, by alfadur
add missing GL2 support call
2019-06-20, by alfadur
consistent indentation with rest of unit. was just to help me read this block
2019-06-19, by nemo
Rework EquidistantPoints
2019-06-19, by unc0rr
make airmines less of CPU hogs
2019-06-19, by nemo
Make flames ignore bouncy world edge
2019-06-19, by Wuzzy
uLand.pas: Remove unused variable
2019-06-19, by Wuzzy
weBounce: Fix some weird bouncing behaviour
2019-06-19, by Wuzzy
Lua: Fix incorrect values for capcolDefault, capcolSetting
2019-06-17, by Wuzzy
enable local admins for non-official servers
2019-06-19, by alfadur
break error loop in client removal
2019-06-19, by alfadur
pin removed clients until the output buffer is flushed
2019-06-19, by alfadur
remove a 2015ism
2019-06-19, by alfadur
ACF5: Fix incorrect ammo display on turn start at wave 3
2019-06-17, by Wuzzy
New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
2019-06-17, by Wuzzy
Fix air mine spawning inside land if land is almost completely full
2019-06-17, by Wuzzy
Fix mapgen flowers being slightly offset on X axis
2019-06-17, by Wuzzy
ACF10: Show proper messages when everyone dies
2019-06-17, by Wuzzy
ACF: Show "Mission succeeded/failed" in stats screen
2019-06-17, by Wuzzy
ACF5: Tweak hog coordinates to avoid floating
2019-06-17, by Wuzzy
ACF5: Disable inappropriate "boring" taunt at the end
2019-06-16, by Wuzzy
ACF5: In final animation, move camera to empty cage
2019-06-16, by Wuzzy
avoid allocation in hash comparison
2019-06-16, by alfadur
ACF5: Also clear crates around cyborg
2019-06-16, by Wuzzy
Fix mouse wheel scrolling team list when used on team color widget
2019-06-16, by Wuzzy
Set smaller pageStep for all QSliders
2019-06-16, by Wuzzy
Fix mapgen flowers being placed into indestructible map border
2019-06-15, by Wuzzy
Refactor uLand.pas a bit and add constant for border width
2019-06-15, by Wuzzy
Drawn maps: Fix off-by-one errors in land erasing code
2019-06-15, by Wuzzy
Fix sprays being biased to the left on huge maps
2019-06-15, by Wuzzy
Perlin maps: Initialize playWidth and playHeight
2019-06-15, by Wuzzy
Continental supplies: Fix Lua error when first hog of team dies
2019-06-15, by Wuzzy
Continental supplies: Show continent in team bars
2019-06-15, by Wuzzy
Continental supplies: Show selected continent if randomly chosen
2019-06-15, by Wuzzy
Basic Movement Training: Set HealthCaseAmount to 5
2019-06-15, by Wuzzy
Move piano splash a few pixels lower
2019-06-15, by Wuzzy
Remove dead code in uWorld.pas
2019-06-15, by Wuzzy
Fix hog facing direction when landing with parachute
2019-06-15, by Wuzzy
weBounce: Force hedgehogs to stay in playable area
2019-06-15, by Wuzzy
Keep hog facing direction while on parachute
2019-06-15, by Wuzzy
Properly set dx/dy of hedgehog on parachute
2019-06-15, by Wuzzy
Change max hedgehog estimate for drawn map sizes 1-3
2019-06-15, by Wuzzy
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