Mercurial
Mercurial
>
sheepy-clone
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-3000
-1000
-300
-100
-14
+14
+100
+300
+1000
+3000
+10000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
2010-10-10, by koda
Some screwing around in try to fix space leak. No luck yet.
2010-10-10, by unc0rr
Enable resetting of weapons after each turn - useful in combination with a limited weaponset and unlimited attacks
2010-10-10, by nemo
Check on an infinite attacks mode, still many problems in actual weapons
2010-10-10, by nemo
forgot the mapping
2010-10-10, by nemo
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
2010-10-10, by nemo
Tank fort
2010-10-10, by Carlos Vives
integrate nicely with external display
2010-10-10, by koda
some optimizations to drawing and fetching data of new ammomenu
2010-10-10, by koda
merge
2010-10-09, by koda
Some optimizations
2010-10-08, by unc0rr
fix issue 24 and issue 81
2010-10-08, by koda
bug #83 - move test of disabled land objects into AddObjects
2010-10-07, by nemo
made the new menu toggable
2010-10-09, by koda
less
more
|
(0)
-3000
-1000
-300
-100
-14
+14
+100
+300
+1000
+3000
+10000
tip